orbit/data
Brian Fertig a3a229a72d Add per-system research category that unlocks jump gates
- Introduce a dynamic "system" research category built at runtime with two techs: `{System} Map` (granted on entry) and `Unlock {System} Jumpgates` (researchable once every NAV point is discovered).
- Wire gate activation through the research effects seam so completing the jumpgate tech activates the system's gates plus linked return gates, anchors level-1 tethers at each activated gate, and saves/restores via a new `activatedGates` set.
- Extend ResearchModel with optional tree hooks (`available`, `lockNote`) so dynamic categories can gate research on live world state without adding static requires.
- Add map and gate procedural icons, update tests for the new category contract and icon roster, and document the system category in project notes.
2026-09-06 15:56:38 -06:00
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research Cap tether progression at level 3 and remove tether_l4 research node 2026-09-06 15:20:31 -06:00
actionbar.json Add shop clip toggle to surface deck 2026-09-05 15:50:09 -06:00
asteroids.json
builds.json Bump tether radius growth to 2× and refresh HUD on build completion 2026-09-05 19:52:54 -06:00
galaxy.json Galaxy refactor: 200 systems, object-composition, dormant gates, frame diversity 2026-09-06 13:06:29 -06:00
game.json
gates.json Add per-system research category that unlocks jump gates 2026-09-06 15:56:38 -06:00
landing.json Decouple comms panel from fly-to and add double-click clip skip 2026-09-06 15:08:32 -06:00
manifest.json Add jump gate network and in-system gate placement 2026-09-06 11:56:26 -06:00
menu.json
mineralhud.json
music.json
naming.json Galaxy refactor: 200 systems, object-composition, dormant gates, frame diversity 2026-09-06 13:06:29 -06:00
planets.json Add jump gate network and in-system gate placement 2026-09-06 11:56:26 -06:00
reputation.json
research.json Add per-system research category that unlocks jump gates 2026-09-06 15:56:38 -06:00
save.json
scan.json
settlements.json Make every planet settled and simplify system planet counts to a global 2026-09-05 20:31:24 -06:00
sfx.json
ship.json
signalCompass.json
stations.json
systems.json Galaxy refactor: 200 systems, object-composition, dormant gates, frame diversity 2026-09-06 13:06:29 -06:00
tether.json Cap tether progression at level 3 and remove tether_l4 research node 2026-09-06 15:20:31 -06:00
theme.json