- Bank one skill point per combat level landed past 5 via the manager's 'levelup' event, landing in the class ledger whether or not a class is on file yet (spend stays gated). - Surface the bank in the HUD: the level-up feed line now notes "+1 SKILL POINT" for levels above 5. - Extend the deck's attract cue to shimmer the SHIP slot when skill points are banked and no ship console is open, with research winning the slot when both are ready. |
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| .. | ||
| build | ||
| combat | ||
| comms | ||
| config | ||
| dev | ||
| economy | ||
| entities | ||
| galaxy | ||
| mining | ||
| player | ||
| quests | ||
| reputation | ||
| research | ||
| save | ||
| scan | ||
| scenes | ||
| ship | ||
| skills | ||
| tether | ||
| ui | ||
| utils | ||
| vendor | ||
| vignettes | ||
| visuals | ||
| main.js | ||