orbit/js
Brian Fertig 97607ec984 Add skill-point grant on level-up and deck shimmer cue for banked points
- Bank one skill point per combat level landed past 5 via the manager's 'levelup' event, landing in the class ledger whether or not a class is on file yet (spend stays gated).
- Surface the bank in the HUD: the level-up feed line now notes "+1 SKILL POINT" for levels above 5.
- Extend the deck's attract cue to shimmer the SHIP slot when skill points are banked and no ship console is open, with research winning the slot when both are ready.
2026-09-30 18:50:52 -06:00
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build
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combat Add Mindweave bullet homing and all-hostile ability targeting 2026-09-30 17:54:03 -06:00
comms
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config
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dev
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economy
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entities
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galaxy
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mining
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player
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quests Rework gate-access lock copy to name the target system 2026-09-30 15:23:53 -06:00
reputation Rework faction systems into active war zones with faction-driven encount 2026-09-29 21:22:42 -06:00
research Tune jumpgate activation research duration to 20 s 2026-09-30 15:36:27 -06:00
save
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scan
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scenes Add skill-point grant on level-up and deck shimmer cue for banked points 2026-09-30 18:50:52 -06:00
ship
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skills
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tether
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ui Rework gate-access lock copy to name the target system 2026-09-30 15:23:53 -06:00
utils
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vendor
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vignettes
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visuals
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main.js
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