orbit/js/ui
Brian Fertig 93a844f07b Fix bounty-hunt tracker so READY repaints when complete flips after all
- Include the quest's complete bit in the tracker row fingerprint so a later frame that only flips `complete` (with no check change) still triggers a repaint to READY.
- Update bounty-hunt and quest-tracker tests to pin the ordering: all legs checked while contract is still out, then COMPLETE landing on a subsequent frame with checks unchanged.
- Add station surface music tracks for spacestation variants 0 and 1 in data/music.json.
2026-09-20 20:25:06 -06:00
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shop Add XP rewards for sidequest patrols and cargo sale profit 2026-09-19 20:44:48 -06:00
ActionBar.js
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BuildWindow.js
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CombatBar.js
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CommsBox.js
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CommsPanel.js
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ConfirmOverlay.js
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CreditsHud.js
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CyberShape.js
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DiscoveryCompass.js
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ExploreBar.js
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GalaxyView.js
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GlitchText.js
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JobBoardWindow.js Add BOUNTY HUNT side quest with elite combat seam and verification 2026-09-20 20:10:07 -06:00
LevelUpMarquee.js Fix LevelUpMarquee digit lock on non-zero scene clocks 2026-09-19 19:16:45 -06:00
MapWindow.js
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MenuButton.js
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MenuSubBar.js
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MineralHud.js
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MiningPopup.js
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PerimeterShimmer.js
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QuestTrackerHud.js Fix bounty-hunt tracker so READY repaints when complete flips after all 2026-09-20 20:25:06 -06:00
QuestWindow.js
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ResearchWindow.js
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SavePanel.js
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ShimmerCue.js
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ShipWindow.js
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SignalCompass.js
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SlotCard.js
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Toast.js
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VignetteWindow.js
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