orbit/data
Brian Fertig 93a844f07b Fix bounty-hunt tracker so READY repaints when complete flips after all
- Include the quest's complete bit in the tracker row fingerprint so a later frame that only flips `complete` (with no check change) still triggers a repaint to READY.
- Update bounty-hunt and quest-tracker tests to pin the ordering: all legs checked while contract is still out, then COMPLETE landing on a subsequent frame with checks unchanged.
- Add station surface music tracks for spacestation variants 0 and 1 in data/music.json.
2026-09-20 20:25:06 -06:00
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research
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actionbar.json
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asteroids.json
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builds.json
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combat.json Add seven enemy weapon patterns and a rolling ?combat demo wave sequence 2026-09-20 08:17:34 -06:00
comms.json Add Pirate Problems quest payoff comms and trigger arming 2026-09-19 19:49:30 -06:00
creditshud.json
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economy.json
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factions.json
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galaxy.json
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game.json
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gates.json Color route marks by destination kind 2026-09-19 12:38:56 -06:00
goods.json
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landing.json Add Pirate Problems quest payoff comms and trigger arming 2026-09-19 19:49:30 -06:00
manifest.json
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map.json
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menu.json
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mineralhud.json
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music.json Fix bounty-hunt tracker so READY repaints when complete flips after all 2026-09-20 20:25:06 -06:00
naming.json
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planets.json
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progression.json
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quests.json Add Pirate Problems quest payoff comms and trigger arming 2026-09-19 19:49:30 -06:00
reputation.json
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research.json
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save.json
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scan.json
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settlements.json
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sfx.json Use dedicated combat SFX voices for cannon, hit, and enemy laser 2026-09-19 19:07:50 -06:00
ship.json
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shipScreen.json Record per-bay cargo purchase costs and use them as the profit baseline 2026-09-19 13:40:27 -06:00
shopui.json
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sidequests.json Add BOUNTY HUNT side quest with elite combat seam and verification 2026-09-20 20:10:07 -06:00
signalCompass.json
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stations.json
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systems.json
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tether.json
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theme.json
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vignettes.json
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