- Port the menu's GlitchText chromatic fringe to ActionBar: additive magenta/cyan icon ghosts, label ghosts with per-slot phase, and a panel outline ghost that activates during glitch bursts. - Add a tiled-scanline overlay (1 dark row per pitch) matching CyberOverlay, configurable via actionbar.scanline with theme.overlay.scanline defaults. - Replace idleGhost with animation.rgb (idleOffset/burstOffset/idleAlpha/ burstAlpha); level now decays ~90 ms after triggerBurst for the fast-snap GlitchText feel while slice bars linger. - Update README, PROJECT_NOTES, and research-builds tests to cover the new scanline and rgb config keys. |
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|---|---|---|
| .. | ||
| actionbar.json | ||
| builds.json | ||
| galaxy.json | ||
| game.json | ||
| manifest.json | ||
| menu.json | ||
| naming.json | ||
| planets.json | ||
| research.json | ||
| settlements.json | ||
| ship.json | ||
| systems.json | ||
| theme.json | ||