orbit/data
Brian Fertig 919bcc4c4e Add isHomeSystem where-clause to hide Job Board in the home system
- The player's home system is safe space (no enemies), so no work should be posted on its board.
- worldContext now exposes isHomeSystem from GameScene; matchesWhere handles boolean values with list any-match.
- data/actionbar.json gives jobBoard a { isHomeSystem: false } clause instead of showing everywhere.
- explore.test.mjs covers home/non-home worlds, stations, and boolean-clause matching.
- Added the jobboard.mp4 bar clip asset; updated SurfaceScene/GameScene comments to reflect the new rule.
2026-09-17 18:35:52 -06:00
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research
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actionbar.json Add isHomeSystem where-clause to hide Job Board in the home system 2026-09-17 18:35:52 -06:00
asteroids.json
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builds.json
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combat.json Enforce on-screen rule for combat engagement and hits 2026-09-17 18:12:58 -06:00
comms.json Add combat comms, block jump/landing during fights, and retime pirate am 2026-09-17 17:18:53 -06:00
creditshud.json
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economy.json
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factions.json
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galaxy.json
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game.json
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gates.json Add combat comms, block jump/landing during fights, and retime pirate am 2026-09-17 17:18:53 -06:00
goods.json
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landing.json Add combat comms, block jump/landing during fights, and retime pirate am 2026-09-17 17:18:53 -06:00
manifest.json
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map.json
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menu.json
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mineralhud.json
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music.json
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naming.json
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planets.json
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quests.json Add combat comms, block jump/landing during fights, and retime pirate am 2026-09-17 17:18:53 -06:00
reputation.json
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research.json
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save.json
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scan.json
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settlements.json
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sfx.json
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ship.json
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shopui.json
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signalCompass.json
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stations.json
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systems.json
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tether.json
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theme.json
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vignettes.json
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