- Waypoints were comms-only beacons with no landing or trade; a second deep-space station is a more useful destination in their place - The old waypoint chance in systems.json becomes deepSpaceStation.second, so a system can roll 0–2 stations - StationFrames now assigns a distinct sprite variant per station (Galaxy.stationFrames is id → [frame, …]) and a two-station system always wears two different variants - Rename the route-gate pulse from "destination's waypoint" to "route's next stop" so the term no longer refers to a removed kind |
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| .. | ||
| Discovery.js | ||
| FxSystems.js | ||
| Galaxy.js | ||
| GalaxyChart.js | ||
| JumpNetwork.js | ||
| JumpTravel.js | ||
| PlanetClasses.js | ||
| PlanetFrames.js | ||
| Route.js | ||
| StationFrames.js | ||
| SystemChart.js | ||
| SystemGenerator.js | ||
| SystemReport.js | ||
| TypeSystems.js | ||