orbit/js/ui
Brian Fertig bc8d5359c7 Add asteroid field depletion and restyle station compass + research edge
- Mining now fires `onDepleted` when a cluster's last rock is consumed; GameScene splices the depleted cluster out of world entities, solids, content record, and map chart, then records its id for persistence
- SaveData captures/restores `depletedClusters` so mined-out fields stay gone across save/load (legacy saves default to empty set)
- Change station compass color from red (#ff4d5e) to bright purple (#c84dff) in data and all UI references
- ResearchWindow: thicken tech-tree edges to 3px core + wide glow, add crawling dash animation on unpowered links, endpoint socket dots, and a comet-trail pulse on powered edges
2026-09-08 13:18:48 -06:00
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ActionBar.js
BuildWindow.js Fix frozen video feed on window reopen and add construct SFX 2026-09-08 10:32:46 -06:00
CommsPanel.js
ConfirmOverlay.js
CyberShape.js
DiscoveryCompass.js Add asteroid field depletion and restyle station compass + research edge 2026-09-08 13:18:48 -06:00
GalaxyView.js
GlitchText.js
MapWindow.js Fix frozen video feed on window reopen and add construct SFX 2026-09-08 10:32:46 -06:00
MenuButton.js
MenuSubBar.js
MineralHud.js
MiningPopup.js
QuestTrackerHud.js Add quest tracker HUD with priority system and live checklist 2026-09-08 12:55:10 -06:00
QuestWindow.js Add quest tracker HUD with priority system and live checklist 2026-09-08 12:55:10 -06:00
ResearchWindow.js Add asteroid field depletion and restyle station compass + research edge 2026-09-08 13:18:48 -06:00
SavePanel.js
SignalCompass.js
SlotCard.js
Toast.js