orbit/js
Brian Fertig 881a94a1b6 Add full OAC tutorial comms chain and ice-surface video assets
- Wire 10 new comm beats (oac-tether, oac-scan, oac-upgrade, oac-minerals,
  oac-fly-mine, oac-first-cluster, oac-research-complete, oac-tether2,
  oac-relaunch, oac-explore) into data/comms.json with their triggers,
  speech clips, and FIFO ordering
- Add trigger arming in GameScene (firstScan, tetherResearch, firstCluster,
  minerals200, researchComplete) and SurfaceScene (tetherL2Launch)
- Make CommsHub.trigger idempotent so a double-click can't queue the same
  comm twice
- Fix landing.json to use ice-surface-02/03.mp4 instead of rocky variants;
  add the two new ice-surface videos and an ice-shop image
- Add speech clips intro-05 through intro-10 and research-complete
- Expand dev/comms-intro.mjs into a full 10-step walkthrough self-check,
  add dev/comms-upgrade-hold page for screenshotting the longest comm, and
  update dev/comms.test.mjs to cover the new roster
2026-09-09 11:28:22 -06:00
..
build
comms Add full OAC tutorial comms chain and ice-surface video assets 2026-09-09 11:28:22 -06:00
config
dev
entities
galaxy Force starting system to be a Main Sequence star 2026-09-08 21:58:34 -06:00
mining Add nebula atmosphere and per-system visual effects 2026-09-08 17:41:35 -06:00
quests
reputation
research Shorten research labels and fix console layout clipping 2026-09-09 08:28:32 -06:00
save Added Comms Feature 2026-09-09 10:10:38 -06:00
scan
scenes Add full OAC tutorial comms chain and ice-surface video assets 2026-09-09 11:28:22 -06:00
tether
ui Added Comms Feature 2026-09-09 10:10:38 -06:00
utils
vendor
visuals Add habitable storm visual effect and ice landing videos 2026-09-08 21:46:15 -06:00
main.js