- Deck-locks the explore action until the 'Special Delivery' story quest is granted, reading the same shared QuestState ledger as the trade unlock so loaded saves see consistent state. - Adds `_exploreUnlocked()` and `_syncExploreLock()` helpers; re-syncs on quest claim so granting the quest lifts the gate live. - Refuses direct presses with a console note when the story gate is still closed. |
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| .. | ||
| build | ||
| combat | ||
| comms | ||
| config | ||
| dev | ||
| economy | ||
| entities | ||
| galaxy | ||
| mining | ||
| quests | ||
| reputation | ||
| research | ||
| save | ||
| scan | ||
| scenes | ||
| ship | ||
| tether | ||
| ui | ||
| utils | ||
| vendor | ||
| vignettes | ||
| visuals | ||
| main.js | ||