orbit/data
Brian Fertig 77d649276c Rework shop UI to cyberpunk sub-bar + entry state, fix panel geometry
- Shop now opens on the tab sub-bar only (shop video plays); clicking Buy/Sell reveals the trade panel — showcases the clip before the UI takes over.
- Tab bar and Confirm/Clear are now MenuButtons in a console-blue sub-bar that rests above the command deck, anchored to the deck's Shop button (MenuSubBar recipe), replacing the old top-of-screen custom buttons.
- Fix trade panel vertical placement: a Container's (x,y) is a pure translation of local space (verified via dev/cbox-test.html), so the grid position IS the panel top-left; setting it to topY + h/2 treated it as a centered origin and clipped bottom rows. Panel now anchors just under the HUD planet text via SurfaceScene.shopTopY().
- Parent TradeGrid plate/title to the grid container so they render above the shop video (scene-level depth-0 objects drew behind it in this build).
- Add dev probes (dev/cbox-test.html, dev/shop-shot.{html,mjs}) and update phaser-stub/test stubs for setSize/setBlendMode/rectangle; document entry state + sub-bar in docs/ECONOMY.md.
2026-09-11 21:19:32 -06:00
..
research
…
actionbar.json
…
asteroids.json Rebuild in-system layout around tether discovery + the edge margin 2026-09-10 18:53:30 -06:00
builds.json Add shop buy/sell UI, cargo hold, and cargo bay upgrades 2026-09-11 20:11:34 -06:00
comms.json Add faction worldgen layer: territories, capitals, bridges, and arid pla 2026-09-10 21:45:33 -06:00
creditshud.json Add trade economy engine, credits currency, and goods catalog 2026-09-11 18:36:30 -06:00
economy.json Add shop buy/sell UI, cargo hold, and cargo bay upgrades 2026-09-11 20:11:34 -06:00
factions.json Add faction territory floor and ring all stars by ownership 2026-09-11 13:34:35 -06:00
galaxy.json
…
game.json Add front nebula layer with derived accent tint for two-tone gas 2026-09-10 22:48:40 -06:00
gates.json Add faction worldgen layer: territories, capitals, bridges, and arid pla 2026-09-10 21:45:33 -06:00
goods.json Add trade economy engine, credits currency, and goods catalog 2026-09-11 18:36:30 -06:00
landing.json Rework shop UI to cyberpunk sub-bar + entry state, fix panel geometry 2026-09-11 21:19:32 -06:00
manifest.json Add shop buy/sell UI, cargo hold, and cargo bay upgrades 2026-09-11 20:11:34 -06:00
map.json Add faction territory floor and ring all stars by ownership 2026-09-11 13:34:35 -06:00
menu.json
…
mineralhud.json
…
music.json Add system effect SFX, per-context music volumes, and storm teardown 2026-09-09 15:40:26 -06:00
naming.json
…
planets.json Add faction worldgen layer: territories, capitals, bridges, and arid pla 2026-09-10 21:45:33 -06:00
quests.json Add trade economy engine, credits currency, and goods catalog 2026-09-11 18:36:30 -06:00
reputation.json
…
research.json
…
save.json
…
scan.json
…
settlements.json Add faction worldgen layer: territories, capitals, bridges, and arid pla 2026-09-10 21:45:33 -06:00
sfx.json Add system effect SFX, per-context music volumes, and storm teardown 2026-09-09 15:40:26 -06:00
ship.json Add shop buy/sell UI, cargo hold, and cargo bay upgrades 2026-09-11 20:11:34 -06:00
shopui.json Rework shop UI to cyberpunk sub-bar + entry state, fix panel geometry 2026-09-11 21:19:32 -06:00
signalCompass.json
…
stations.json
…
systems.json Add far-sky lightning bolts to nebula systems 2026-09-10 23:11:21 -06:00
tether.json Rebuild in-system layout around tether discovery + the edge margin 2026-09-10 18:53:30 -06:00
theme.json
…