orbit/js
Brian Fertig 7549c91df1 Add set-destination from trade scout, shop HUD, and green sell selection
- Trade scout best-exit rows now open a "SET DESTINATION" confirm dialog
  (SurfaceScene.askSetDestination + ConfirmOverlay), confirming sets the
  GameScene destination; local-system exits are rejected with a note.
- Surface scene builds a corner credits/minerals readout over the shop clip,
  refreshed after trades and torn down on leave.
- Sell-bay selection restyled: green stroke + tinted fill + upper-left
  checkmark badge (data/shopui.json slot config), replacing the cyan ring.
- Add lava/capital-neutral music, videos, and landing data entries; remove
  tresle.png in favor of capital-neutral-surface.png.
- New dev probes: scout-dest, shop-hud, shop-select-shot, map-dest-shot,
  cdp-cast; extend shop-ui.test.mjs for selection visuals and exit taps.
2026-09-12 19:12:16 -06:00
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build
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comms
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config
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dev
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economy Add trade scout panel to inspect goods and charted exits in shop 2026-09-12 10:28:13 -06:00
entities Add route-target pulse halo to gates, planets, and stations 2026-09-12 16:35:05 -06:00
galaxy
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mining
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quests
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reputation
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research
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save
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scan
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scenes Add set-destination from trade scout, shop HUD, and green sell selection 2026-09-12 19:12:16 -06:00
tether
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ui Add set-destination from trade scout, shop HUD, and green sell selection 2026-09-12 19:12:16 -06:00
utils
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vendor
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visuals
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main.js
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