orbit/data
Brian Fertig 64da303c23 Add escort denial gates and transport captain comms
- Hold jumps while the escort convoy is linked or setting down: the
  player must have the transport, its surviving escorts, and the gate
  all on screen before leaving the system.
- Close the destination world's landing door until the transport has
  reached it (phase delivered) or been destroyed (phase failed), so a
  lost convoy never blocks the reset remedy.
- Arm OAC's escortDeny visual beat plus flat toasts on both denials.
- Register the transport captain character and add neutral-transport-link
  (convoy link greeting) and neutral-transport-delivery (delivery thanks)
  comms with audio pools, all once:false so they re-arm per contract.
- Require the convoy to be on screen before the delivery begins, not just
  the destination world.
- Update escort-flow and comms tests for the new witness gates, landing
  door, and transport captain beats.
2026-09-26 09:42:56 -06:00
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research
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actionbar.json
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asteroids.json
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builds.json
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combat.json Add Escort side quest: convoy rendezvous, elevated lane combat, and rese 2026-09-23 05:45:18 -06:00
comms.json Add escort denial gates and transport captain comms 2026-09-26 09:42:56 -06:00
creditshud.json
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economy.json
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factions.json
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galaxy.json
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game.json
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gates.json Add faction-tinted swirl to locked jump gates 2026-09-21 19:07:18 -06:00
goods.json
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landing.json
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manifest.json
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map.json
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menu.json
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mineralhud.json
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music.json Add neutral-only encounter comms and soundtrack 2026-09-22 20:12:41 -06:00
naming.json
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planets.json
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progression.json
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quests.json
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reputation.json Add reputation bonuses for side-quest claims and goods sold 2026-09-23 22:39:27 -06:00
research.json
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save.json
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scan.json
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settlements.json
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sfx.json
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ship.json
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shipScreen.json
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shopui.json
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sidequests.json Add escort denial gates and transport captain comms 2026-09-26 09:42:56 -06:00
signalCompass.json
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stations.json
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systems.json
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tether.json
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theme.json
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vignettes.json
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