- Adds a standalone Phaser dev harness that boots GameScene, opens the MAP console, hovers a discovered object, and triggers the ENGAGE AUTOPILOT confirm so it can be captured via headless Firefox. - Records dialog state, scrim alpha, panel command buffer, and target-deferral assertions to verify the confirm renders correctly and leaves ship.target null until ENGAGE. - Includes a rocky-shop video asset for reference in the shot workflow. |
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