orbit/js
Brian Fertig 63ea50928d Light up BUILT rows and name the world each build was installed on
- BUILT rows are now lit — accent fill, glow ring, icon halo, and a
  stamped seal — so installed upgrades read as done at a glance.
- The readout now names the world a build was actually installed on
  (new BuildState.builtOn): ship upgrades show "SHIP-WIDE · INSTALLED
  FROM KEPLER-186F" instead of the planet the console sits on.
- BUILT outranks BUSY, so an installed upgrade no longer reads as
  waiting while another build is in flight; its cost line reads PAID.
- Category tabs gain progress pips: filled = built, pulsing = in
  progress, hollow = not yet.
- Dev-only headless harness (dev/build-shot.html/.mjs) boots the game
  and stages the full row-state matrix for one-frame screenshots.
- Refresh the planet sheet artwork (planets.png/.psd).
2026-09-11 14:24:15 -06:00
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build Light up BUILT rows and name the world each build was installed on 2026-09-11 14:24:15 -06:00
comms
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config
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dev
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entities
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galaxy Add faction territory floor and ring all stars by ownership 2026-09-11 13:34:35 -06:00
mining
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quests
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reputation
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research
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save
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scan
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scenes
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tether
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ui Light up BUILT rows and name the world each build was installed on 2026-09-11 14:24:15 -06:00
utils
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vendor
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visuals Add thunder audio on lightning strike edges 2026-09-10 23:11:35 -06:00
main.js
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