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asteroids.test.mjs
Galaxy refactor: 200 systems, object-composition, dormant gates, frame diversity
2026-09-06 13:06:29 -06:00
build-check.html
Add build console with tether-l2 install, dev server, and diagnostics
2026-09-05 18:55:29 -06:00
build-check.mjs
Add build console with tether-l2 install, dev server, and diagnostics
2026-09-05 18:55:29 -06:00
builds.test.mjs
Add build console with tether-l2 install, dev server, and diagnostics
2026-09-05 18:55:29 -06:00
cdp-eval.mjs
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cdp-firefox.mjs
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cdp-shot.mjs
Add research console with Exploration tech tree and save persistence
2026-09-05 14:59:27 -06:00
cdpshot.mjs
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clickout-test.html
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clickout-test.mjs
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comms-click.html
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comms-click.mjs
Decouple comms panel from fly-to and add double-click clip skip
2026-09-06 15:08:32 -06:00
comms-shot.html
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comms-shot.mjs
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container-probe.html
Decouple comms panel from fly-to and add double-click clip skip
2026-09-06 15:08:32 -06:00
container-probe.mjs
Decouple comms panel from fly-to and add double-click clip skip
2026-09-06 15:08:32 -06:00
decode.test.mjs
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discovery.test.mjs
Galaxy refactor: 200 systems, object-composition, dormant gates, frame diversity
2026-09-06 13:06:29 -06:00
frames.test.mjs
Galaxy refactor: 200 systems, object-composition, dormant gates, frame diversity
2026-09-06 13:06:29 -06:00
galaxy.test.mjs
Galaxy refactor: 200 systems, object-composition, dormant gates, frame diversity
2026-09-06 13:06:29 -06:00
hold-restore.html
Decouple comms panel from fly-to and add double-click clip skip
2026-09-06 15:08:32 -06:00
hold-restore.mjs
Decouple comms panel from fly-to and add double-click clip skip
2026-09-06 15:08:32 -06:00
jump-travel.test.mjs
Implement gate jump travel between systems
2026-09-06 16:37:48 -06:00
jumpgate.test.mjs
Add per-system research category that unlocks jump gates
2026-09-06 15:56:38 -06:00
jumps.test.mjs
Galaxy refactor: 200 systems, object-composition, dormant gates, frame diversity
2026-09-06 13:06:29 -06:00
landing-click.html
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landing-click.mjs
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mineral-hud.test.mjs
Replace tether HUD with live mineral hold readout bar
2026-09-05 12:12:18 -06:00
mining-test.html
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mining-test.mjs
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mining.test.mjs
Replace tether HUD with live mineral hold readout bar
2026-09-05 12:12:18 -06:00
music.test.mjs
Add music system, UI SFX, and ship base stats
2026-09-05 10:10:18 -06:00
phaser-loader.mjs
Add mining economy: rock shrink, split/shatter, and mineral hold
2026-09-05 11:18:35 -06:00
phaser-stub.mjs
Replace tether HUD with live mineral hold readout bar
2026-09-05 12:12:18 -06:00
planet.test.mjs
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popup-shot.html
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popup-shot.mjs
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probe-imports.html
Decouple comms panel from fly-to and add double-click clip skip
2026-09-06 15:08:32 -06:00
reputation.test.mjs
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research-builds.test.mjs
Add per-system research category that unlocks jump gates
2026-09-06 15:56:38 -06:00
research-shot.html
Add research console with Exploration tech tree and save persistence
2026-09-05 14:59:27 -06:00
research-shot.mjs
Add research console with Exploration tech tree and save persistence
2026-09-05 14:59:27 -06:00
saves-ui-test.html
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saves-ui-test.mjs
Decouple comms panel from fly-to and add double-click clip skip
2026-09-06 15:08:32 -06:00
saves.test.mjs
Add build console with tether-l2 install, dev server, and diagnostics
2026-09-05 18:55:29 -06:00
scan-test.html
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scan-test.mjs
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scan.test.mjs
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scene-restart-probe.html
Decouple comms panel from fly-to and add double-click clip skip
2026-09-06 15:08:32 -06:00
scene-restart-probe.mjs
Decouple comms panel from fly-to and add double-click clip skip
2026-09-06 15:08:32 -06:00
server.mjs
Add build console with tether-l2 install, dev server, and diagnostics
2026-09-05 18:55:29 -06:00
sfx.test.mjs
Add music system, UI SFX, and ship base stats
2026-09-05 10:10:18 -06:00
ship-behavior.test.mjs
Add music system, UI SFX, and ship base stats
2026-09-05 10:10:18 -06:00
shot-firefox.mjs
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signal-compass-flow.html
Add signal compass UI for scan-revealed undiscovered objects
2026-09-05 00:29:49 -06:00
signal-compass-flow.mjs
Add signal compass UI for scan-revealed undiscovered objects
2026-09-05 00:29:49 -06:00
signal-compass.test.mjs
Add signal compass UI for scan-revealed undiscovered objects
2026-09-05 00:29:49 -06:00
smoke-game.mjs
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starfield.test.mjs
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surface-flow.mjs
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surface-hud-shot.html
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surface-hud-shot.mjs
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surface-hud.html
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surface-hud.mjs
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surface-shot.html
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surface-shot.mjs
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surface-skip.html
Decouple comms panel from fly-to and add double-click clip skip
2026-09-06 15:08:32 -06:00
surface-skip.mjs
Decouple comms panel from fly-to and add double-click clip skip
2026-09-06 15:08:32 -06:00
surface-test.html
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system-category.test.mjs
Add per-system research category that unlocks jump gates
2026-09-06 15:56:38 -06:00
system-hud.test.mjs
Add jump gate network and in-system gate placement
2026-09-06 11:56:26 -06:00
test-game.html
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tether-flow.html
Bump tether radius growth to 2× and refresh HUD on build completion
2026-09-05 19:52:54 -06:00
tether-flow.mjs
Bump tether radius growth to 2× and refresh HUD on build completion
2026-09-05 19:52:54 -06:00
tether.test.mjs
Cap tether progression at level 3 and remove tether_l4 research node
2026-09-06 15:20:31 -06:00
wdshot.mjs
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world-names.test.mjs
Add build console with tether-l2 install, dev server, and diagnostics
2026-09-05 18:55:29 -06:00
zorder-test.html
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zorder-test.mjs
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