orbit/data
Brian Fertig 5a67dbb206 Implement gate jump travel between systems
- Add JumpTravel.js with pure arrival geometry (return-gate lookup, spawn point past keepout) and wire it into GameScene.jumpThroughGate to re-stage the run via the save pipeline and scene restart
- Add gate hit-test (gateAt) so active gates trigger the jump on click while dormant ones show a console nudge and fall through to fly-here
- Add jump config block to gates.json (feature switch, arrival gap, delay, toast templates) and update landing.json gasgiant shop clips
- Add dev/jump-travel.test.mjs covering config, geometry, real-galaxy coverage, and determinism; refresh PROJECT_NOTES for the new mechanic
2026-09-06 16:37:48 -06:00
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research Cap tether progression at level 3 and remove tether_l4 research node 2026-09-06 15:20:31 -06:00
actionbar.json Add shop clip toggle to surface deck 2026-09-05 15:50:09 -06:00
asteroids.json Add mining economy: rock shrink, split/shatter, and mineral hold 2026-09-05 11:18:35 -06:00
builds.json Bump tether radius growth to 2× and refresh HUD on build completion 2026-09-05 19:52:54 -06:00
galaxy.json Galaxy refactor: 200 systems, object-composition, dormant gates, frame diversity 2026-09-06 13:06:29 -06:00
game.json
gates.json Implement gate jump travel between systems 2026-09-06 16:37:48 -06:00
landing.json Implement gate jump travel between systems 2026-09-06 16:37:48 -06:00
manifest.json Add jump gate network and in-system gate placement 2026-09-06 11:56:26 -06:00
menu.json Add Continue button to main menu for resuming newest save 2026-09-05 12:30:16 -06:00
mineralhud.json Replace tether HUD with live mineral hold readout bar 2026-09-05 12:12:18 -06:00
music.json Add music system, UI SFX, and ship base stats 2026-09-05 10:10:18 -06:00
naming.json Galaxy refactor: 200 systems, object-composition, dormant gates, frame diversity 2026-09-06 13:06:29 -06:00
planets.json Add jump gate network and in-system gate placement 2026-09-06 11:56:26 -06:00
reputation.json
research.json Add per-system research category that unlocks jump gates 2026-09-06 15:56:38 -06:00
save.json
scan.json Add deep-scan sonar pulse replacing the Build action button 2026-09-05 00:29:17 -06:00
settlements.json Make every planet settled and simplify system planet counts to a global 2026-09-05 20:31:24 -06:00
sfx.json Add mining economy: rock shrink, split/shatter, and mineral hold 2026-09-05 11:18:35 -06:00
ship.json Add mining economy: rock shrink, split/shatter, and mineral hold 2026-09-05 11:18:35 -06:00
signalCompass.json Add signal compass UI for scan-revealed undiscovered objects 2026-09-05 00:29:49 -06:00
stations.json Add comms panel and free-space station entities 2026-09-04 19:45:12 -06:00
systems.json Galaxy refactor: 200 systems, object-composition, dormant gates, frame diversity 2026-09-06 13:06:29 -06:00
tether.json Cap tether progression at level 3 and remove tether_l4 research node 2026-09-06 15:20:31 -06:00
theme.json