orbit/js
Brian Fertig 55db379a93 Move Special Delivery package handoff to the bar scene's DONE beat
- Ship now starts with cargoHold 0; the bar vignette's DONE press builds
  out 4 bays (effects.cargoHold) and then places the special-package,
  making the parcel aboard the "cargoUpgraded" step's witness instead of
  a build-state check.
- Remove the old capital-landing handoff and SurfaceScene package flag;
  onVignetteComplete in GameScene applies effects + handoff in order and
  refreshes the quest checklist.
- Persist cargoHold through saves and gate jumps so the upgraded hold and
  its goods survive a scene restart or load (old saves fall back to the
  carried goods count).
- Add arid-land/takeoff 02 assets, fix landing.json slot 3 mapping, and
  extend dev tests (jump-cargo probe, saves round-trip, vignette flow) to
  cover the new beat ordering and persistence.
2026-09-13 14:09:16 -06:00
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build
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comms
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config
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dev
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economy
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entities
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galaxy
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mining
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quests Add Explore drawer with Bar service and monotonic quest checklist steps 2026-09-13 10:45:57 -06:00
reputation
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research
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save Move Special Delivery package handoff to the bar scene's DONE beat 2026-09-13 14:09:16 -06:00
scan
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scenes Move Special Delivery package handoff to the bar scene's DONE beat 2026-09-13 14:09:16 -06:00
tether
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ui Add planet vignette dialogue system with bar meeting scene 2026-09-13 13:13:51 -06:00
utils
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vendor
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vignettes Move Special Delivery package handoff to the bar scene's DONE beat 2026-09-13 14:09:16 -06:00
visuals
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main.js
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