- Ship now starts with cargoHold 0; the bar vignette's DONE press builds out 4 bays (effects.cargoHold) and then places the special-package, making the parcel aboard the "cargoUpgraded" step's witness instead of a build-state check. - Remove the old capital-landing handoff and SurfaceScene package flag; onVignetteComplete in GameScene applies effects + handoff in order and refreshes the quest checklist. - Persist cargoHold through saves and gate jumps so the upgraded hold and its goods survive a scene restart or load (old saves fall back to the carried goods count). - Add arid-land/takeoff 02 assets, fix landing.json slot 3 mapping, and extend dev tests (jump-cargo probe, saves round-trip, vignette flow) to cover the new beat ordering and persistence. |
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|---|---|---|
| .. | ||
| research | ||
| actionbar.json | ||
| asteroids.json | ||
| builds.json | ||
| comms.json | ||
| creditshud.json | ||
| economy.json | ||
| factions.json | ||
| galaxy.json | ||
| game.json | ||
| gates.json | ||
| goods.json | ||
| landing.json | ||
| manifest.json | ||
| map.json | ||
| menu.json | ||
| mineralhud.json | ||
| music.json | ||
| naming.json | ||
| planets.json | ||
| quests.json | ||
| reputation.json | ||
| research.json | ||
| save.json | ||
| scan.json | ||
| settlements.json | ||
| sfx.json | ||
| ship.json | ||
| shopui.json | ||
| signalCompass.json | ||
| stations.json | ||
| systems.json | ||
| tether.json | ||
| theme.json | ||
| vignettes.json | ||