orbit/js
Brian Fertig 4fd1f05359 Bump tether radius growth to 2× and refresh HUD on build completion
- Change radiusGrowth from 1.25 to 2.0 so level N doubles the previous
  level (L2 = 10240, L3 = 20480, L4 = 40960 px)
- Update all data descriptions, docs, and test defaults to match
- Add refreshHudTetherLevel() in SurfaceScene so the HUD line re-decodes
  when a tether build completes while on-surface
- Rename rocky-planet-02 asset (typo fix), add 03-a/03-b variants,
  point rocky frames at indices 6–8 in planets.json
- Add dev/tether-flow harness to exercise the full L2 build flow end-to-end
2026-09-05 19:52:54 -06:00
..
build Add build console with tether-l2 install, dev server, and diagnostics 2026-09-05 18:55:29 -06:00
config
dev Add build console with tether-l2 install, dev server, and diagnostics 2026-09-05 18:55:29 -06:00
entities Add mining economy: rock shrink, split/shatter, and mineral hold 2026-09-05 11:18:35 -06:00
galaxy Bump tether radius growth to 2× and refresh HUD on build completion 2026-09-05 19:52:54 -06:00
mining Replace tether HUD with live mineral hold readout bar 2026-09-05 12:12:18 -06:00
reputation
research Add build console with tether-l2 install, dev server, and diagnostics 2026-09-05 18:55:29 -06:00
save Add build console with tether-l2 install, dev server, and diagnostics 2026-09-05 18:55:29 -06:00
scan
scenes Bump tether radius growth to 2× and refresh HUD on build completion 2026-09-05 19:52:54 -06:00
tether Bump tether radius growth to 2× and refresh HUD on build completion 2026-09-05 19:52:54 -06:00
ui Add build console with tether-l2 install, dev server, and diagnostics 2026-09-05 18:55:29 -06:00
utils Add build console with tether-l2 install, dev server, and diagnostics 2026-09-05 18:55:29 -06:00
vendor
visuals
main.js Add build console with tether-l2 install, dev server, and diagnostics 2026-09-05 18:55:29 -06:00