- Drop the `rankT` text object, its draw/update logic and data spec (`rankTextPx`) so seats only show icon, veil, sweep and seconds. - Update `_ensureSkillIcons` fallback wording to reference frame/veil/sweep instead of rank stamp. - Adjust browser test: stop asserting on rank text, recompute seat clip from the seat box center, and remove the rank-pixel regression check. - Refresh screenshot fixtures (`dev/shots/*`) to match the new seat layout. |
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| .. | ||
| build | ||
| combat | ||
| comms | ||
| config | ||
| dev | ||
| economy | ||
| entities | ||
| galaxy | ||
| mining | ||
| player | ||
| quests | ||
| reputation | ||
| research | ||
| save | ||
| scan | ||
| scenes | ||
| ship | ||
| skills | ||
| tether | ||
| ui | ||
| utils | ||
| vendor | ||
| vignettes | ||
| visuals | ||
| main.js | ||