orbit/js
Brian Fertig 420371a4de Redesign skill tree console as grid with session-based reset
- Replace per-skill rows with a scrollable tile grid (authored `node` cells or
  auto-layout by dependency depth), elbow join lines, rank badges and empty sockets
- Add detail drawer at bottom third showing the selected skill's copy plus ADD A SKILL
  POINT, RESET and ASSIGN/CLEAR SEAT actions
- Introduce a console session in SkillState: points spent while open are PENDING and
  resettable; closing commits them; reset cascades down a branch bought this session
  or refuses when it would strand a committed point
- Wire GameScene onReset/onClose doors, toast copy and passive re-roll on refund
- Move all tree geometry/palette knobs into data/skills.json (window.tree) with clamped
  fallbacks in SkillModel.windowSpec()
- Add pure treeLayout()/classTreeLayout() to SkillModel for canvas-free layout tests
- Expand dev/skills-window-browser.test.mjs to verify regions, tile placement, session
  lifecycle, scroller (wheel/drag/thumb), and pixel-prove the gold join line
- Update README, PROJECT_NOTES and screenshot fixtures
2026-09-27 10:12:47 -06:00
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build
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combat Add skill layer: data-driven Skill Tree, combat bar seats, and two Vangu 2026-09-27 07:20:55 -06:00
comms
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config
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dev
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economy
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entities
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galaxy
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mining
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player Add level-5 class selection with Vanguard and Wraith bonuses 2026-09-26 18:58:37 -06:00
quests Add escort delivery touchdown animation and on-screen witness check 2026-09-23 21:39:59 -06:00
reputation Add reputation bonuses for side-quest claims and goods sold 2026-09-23 22:39:27 -06:00
research
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save Add skill layer: data-driven Skill Tree, combat bar seats, and two Vangu 2026-09-27 07:20:55 -06:00
scan
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scenes Redesign skill tree console as grid with session-based reset 2026-09-27 10:12:47 -06:00
ship Add level-5 class selection with Vanguard and Wraith bonuses 2026-09-26 18:58:37 -06:00
skills Redesign skill tree console as grid with session-based reset 2026-09-27 10:12:47 -06:00
tether
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ui Redesign skill tree console as grid with session-based reset 2026-09-27 10:12:47 -06:00
utils
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vendor
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vignettes
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visuals Fix UI camera split going stale after a scene restart 2026-09-26 11:40:43 -06:00
main.js
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