- Branch sizes are inherently skewed and a branch IS its faction's territory, so without a cap one faction would dominate the start. - Each branch now keeps only min(eligible, quota) of its eligible middle systems, closest to the middle band (|d−0.5|, index tiebreak); quota = the median of the three branches' eligible sizes. The big branch's overflow stays neutral wild space; a small branch keeps all. - Expose g.factions.quota and g.factions.territories for the map's territory-region fill. - Add tests verifying the quota, kept-set membership, near-equal faction sizes, and no-faction-outruns-typical-branch invariants. - Fix landing.json: entry 4 now references ice assets (was mislabeled lava land with ice clips); entry 5 uses lava-land-02 + lava surface/ takeoff clips. - Add original art asset lava-shop-02.png and update docs to describe the balance rule. |
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| .. | ||
| characters | ||
| originals | ||
| asteroids.png | ||
| asteroids.psd | ||
| jumpgate.png | ||
| jumpgate.psd | ||
| planets.png | ||
| planets.psd | ||
| ships-player.png | ||
| ships-player.psd | ||
| spacestations.png | ||
| spacestations.psd | ||