orbit/js/ui
Brian Fertig 54d2886c91 Remove waypoint kind; allow up to two deep-space stations per system
- Waypoints were comms-only beacons with no landing or trade; a second
  deep-space station is a more useful destination in their place
- The old waypoint chance in systems.json becomes
  deepSpaceStation.second, so a system can roll 0–2 stations
- StationFrames now assigns a distinct sprite variant per station
  (Galaxy.stationFrames is id → [frame, …]) and a two-station system
  always wears two different variants
- Rename the route-gate pulse from "destination's waypoint" to
  "route's next stop" so the term no longer refers to a removed kind
2026-09-14 10:25:19 -06:00
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shop
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ActionBar.js Add READY-RESEARCH attention cue on deck slot and console tabs 2026-09-13 19:48:53 -06:00
BuildWindow.js
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CommsBox.js
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CommsPanel.js
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ConfirmOverlay.js
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CreditsHud.js
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CyberShape.js
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DiscoveryCompass.js Remove waypoint kind; allow up to two deep-space stations per system 2026-09-14 10:25:19 -06:00
ExploreBar.js
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GalaxyView.js
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GlitchText.js
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MapWindow.js
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MenuButton.js
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MenuSubBar.js
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MineralHud.js
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MiningPopup.js
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PerimeterShimmer.js
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QuestTrackerHud.js
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QuestWindow.js
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ResearchWindow.js Add READY-RESEARCH attention cue on deck slot and console tabs 2026-09-13 19:48:53 -06:00
SavePanel.js
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ShimmerCue.js Add READY-RESEARCH attention cue on deck slot and console tabs 2026-09-13 19:48:53 -06:00
SignalCompass.js
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SlotCard.js
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Toast.js
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VignetteWindow.js
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