orbit/js/ui
Brian Fertig 2ede7cb160 Add level-5 class selection with Vanguard and Wraith bonuses
- Introduce data/classes.json as the single source for roster, copy, accents, icon frames, perk numbers, and console chrome
- Add ClassModel (pure reads), ClassState (idempotent run ledger + save round-trip), and Aiming (intercept solve + barrel geometry) so perks are testable without Phaser
- Wire CombatSystem to the class ledger: Vanguard dual-cannon volley, Wraith predictive aim with a max-lead fallback to raw aim; cooldown unchanged
- Add full-screen ClassWindow console over the frozen GameScene (looping muted feed, Trestle briefing, themed tabs, PICK confirm), opened once at level 5 when combat is quiet or via the ship console door / ?level5 dev param
- Persist record.playerClass in saves and clear it on New Game; ship console now shows a class plate with crest + banked skill points instead of the choose-class door
2026-09-26 18:58:37 -06:00
..
shop Add reputation bonuses for side-quest claims and goods sold 2026-09-23 22:39:27 -06:00
ActionBar.js
…
BuildWindow.js
…
ClassWindow.js Add level-5 class selection with Vanguard and Wraith bonuses 2026-09-26 18:58:37 -06:00
CombatBar.js
…
CommsBox.js
…
CommsPanel.js Add faction gate lock blocking neutral→faction jumps below level 5 2026-09-21 18:56:31 -06:00
ConfirmOverlay.js
…
CreditsHud.js
…
CyberShape.js
…
DiscoveryCompass.js
…
ExploreBar.js
…
GalaxyView.js
…
GlitchText.js
…
JobBoardWindow.js Fix Job Board detail text word-wrap for Phaser 4 2026-09-22 19:33:21 -06:00
LevelUpMarquee.js
…
MapWindow.js
…
MenuButton.js
…
MenuSubBar.js
…
MineralHud.js
…
MiningPopup.js
…
PerimeterShimmer.js
…
QuestTrackerHud.js Fix bounty-hunt tracker so READY repaints when complete flips after all 2026-09-20 20:25:06 -06:00
QuestWindow.js
…
ResearchWindow.js
…
SavePanel.js
…
ShimmerCue.js
…
ShipWindow.js Add level-5 class selection with Vanguard and Wraith bonuses 2026-09-26 18:58:37 -06:00
SignalCompass.js
…
SlotCard.js
…
Toast.js
…
VignetteWindow.js
…