orbit/dev
Brian Fertig 2d1265d592 Add SFX, dossier toggle/auto-fold, and tether HUD repositioning
- Add sound effects (construct, deconstruct, discovery) with config in data/sfx.json; play on dossier arrival/fold and new-object discovery; silently no-op when disabled or asset missing
- Rework the system dossier into a full lifecycle: open-by-default on arrival, one-shot auto-fold at 10 s, click-to-toggle (name + caret), reverse deconstruction order, state caret that swings with the open/closed state
- Add ScrambleDecode `reverse` mode so lines can deconstruct (value → static → '') for the fold animation
- Reposition the tether readout to bottom-right above the deck's MENU button, right-aligned and bottom-anchored; fall back to left column when the deck is disabled
- Expand decode and system-hud tests to cover reverse decode, the full dossier lifecycle (toggle, auto-fold cancellation, mid-animation guard), tether HUD layout, and SFX wiring
2026-09-04 10:25:37 -06:00
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asteroids.test.mjs Fix asteroid rock overlap and add distinct compass color for clusters 2026-09-04 08:45:28 -06:00
cdp-eval.mjs
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cdpshot.mjs
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decode.test.mjs Add SFX, dossier toggle/auto-fold, and tether HUD repositioning 2026-09-04 10:25:37 -06:00
discovery.test.mjs
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galaxy.test.mjs
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planet.test.mjs
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research-builds.test.mjs
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ship-behavior.test.mjs
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smoke-game.mjs
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starfield.test.mjs
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system-hud.test.mjs Add SFX, dossier toggle/auto-fold, and tether HUD repositioning 2026-09-04 10:25:37 -06:00
test-game.html
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tether.test.mjs
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