orbit/js
Brian Fertig 2cbd8e8962 Add compass autopilot: clicking a name tag sends the ship to that world
- DiscoveryCompass name tags are now interactive buttons with hover/press feedback; firing onSelect hands the target id to the scene, which retargets the ship via GameScene.autopilotTo (aim at the keep-out rim on the approach side).
- Compass layout reserves the command-deck strip (reserveBottom) so chips/arrows are never buried under the deck.
- Click-to-fly now ignores clicks that land on a compass chip (DiscoveryCompass.contains), keeping autopilot and fly-here from colliding.
- Tests cover the chip hit test, onSelect seam, and reserveBottom clamping; docs updated to describe the new autopilot behavior.
2026-09-03 20:59:43 -06:00
..
config
entities Add discovery system with off-screen compass and in-world planet layout 2026-09-03 19:45:21 -06:00
galaxy Add discovery system with off-screen compass and in-world planet layout 2026-09-03 19:45:21 -06:00
scenes Add compass autopilot: clicking a name tag sends the ship to that world 2026-09-03 20:59:43 -06:00
ui Add compass autopilot: clicking a name tag sends the ship to that world 2026-09-03 20:59:43 -06:00
utils Main menu: cyberpunk UI overhaul + shared theme layer 2026-09-03 16:27:25 -06:00
vendor
visuals Fix CyberOverlay sweep and glitch bar x-offsets to use screen-space coor 2026-09-03 18:43:10 -06:00
main.js Main menu: cyberpunk UI overhaul + shared theme layer 2026-09-03 16:27:25 -06:00