orbit/data/sfx.json

9 lines
497 B
JSON

{
"_comment": "Sound effects. enabled = master switch (also skips the load). volume is 0..1. construct = the dossier typing in; deconstruct = the dossier deconstructing; discovery = a new object coming into view. (system-scan.mp3 is unassigned — drop a key like \"scan\" here and wire it in GameScene when used.)",
"enabled": true,
"volume": 0.55,
"construct": "assets/fx/type-construct.mp3",
"deconstruct": "assets/fx/type-deconstruct.mp3",
"discovery": "assets/fx/discovery.mp3"
}