orbit/dev
Brian Fertig 1d1cb2c150 Add build console with tether-l2 install, dev server, and diagnostics
- Introduce the BUILD deck slot on planet surfaces: full-screen BuildWindow
  (looping feed video, category tabs, build list, dossier + cost + BUILD
  button) backed by pure BuildModel/BuildState rules
- Move tether level 2 from a research effect to a one-off planet build
  (200 minerals, 20 s, requires L1 tether on the world); home world starts
  with tether-l1 pre-installed as a rule re-asserted after load
- Add `node dev/server.mjs` static server sending Cache-Control: no-store to
  stop browsers heuristically caching ES modules (the "new data + old JS" bug)
- Fix world-name casing leak: CommsPanel keeps canonical spelling in the
  landing payload; GameScene.startLanding normalizes via WorldNames.canonicalPlanetName
  so name-keyed build/tether lookups match
- Add in-game diagnostics (orbitDiag/orbitDiagBrief), dev/build-check.html
  self-check page, and Node tests for builds, world names, and save staging
- Persist builds (built records + in-flight remaining time) in the save bank;
  tick on the game-loop clock so a build survives takeoff mid-build
2026-09-05 18:55:29 -06:00
..
asteroids.test.mjs
build-check.html Add build console with tether-l2 install, dev server, and diagnostics 2026-09-05 18:55:29 -06:00
build-check.mjs Add build console with tether-l2 install, dev server, and diagnostics 2026-09-05 18:55:29 -06:00
builds.test.mjs Add build console with tether-l2 install, dev server, and diagnostics 2026-09-05 18:55:29 -06:00
cdp-eval.mjs
cdp-firefox.mjs
cdp-shot.mjs Add research console with Exploration tech tree and save persistence 2026-09-05 14:59:27 -06:00
cdpshot.mjs
clickout-test.html
clickout-test.mjs
comms-click.html
comms-click.mjs
comms-shot.html
comms-shot.mjs
decode.test.mjs
discovery.test.mjs
galaxy.test.mjs
landing-click.html
landing-click.mjs
mineral-hud.test.mjs Replace tether HUD with live mineral hold readout bar 2026-09-05 12:12:18 -06:00
mining-test.html
mining-test.mjs
mining.test.mjs Replace tether HUD with live mineral hold readout bar 2026-09-05 12:12:18 -06:00
music.test.mjs Add music system, UI SFX, and ship base stats 2026-09-05 10:10:18 -06:00
phaser-loader.mjs Add mining economy: rock shrink, split/shatter, and mineral hold 2026-09-05 11:18:35 -06:00
phaser-stub.mjs Replace tether HUD with live mineral hold readout bar 2026-09-05 12:12:18 -06:00
planet.test.mjs
popup-shot.html
popup-shot.mjs
reputation.test.mjs
research-builds.test.mjs Add build console with tether-l2 install, dev server, and diagnostics 2026-09-05 18:55:29 -06:00
research-shot.html Add research console with Exploration tech tree and save persistence 2026-09-05 14:59:27 -06:00
research-shot.mjs Add research console with Exploration tech tree and save persistence 2026-09-05 14:59:27 -06:00
saves-ui-test.html
saves-ui-test.mjs
saves.test.mjs Add build console with tether-l2 install, dev server, and diagnostics 2026-09-05 18:55:29 -06:00
scan-test.html Add deep-scan sonar pulse replacing the Build action button 2026-09-05 00:29:17 -06:00
scan-test.mjs Add deep-scan sonar pulse replacing the Build action button 2026-09-05 00:29:17 -06:00
scan.test.mjs Add deep-scan sonar pulse replacing the Build action button 2026-09-05 00:29:17 -06:00
server.mjs Add build console with tether-l2 install, dev server, and diagnostics 2026-09-05 18:55:29 -06:00
sfx.test.mjs Add music system, UI SFX, and ship base stats 2026-09-05 10:10:18 -06:00
ship-behavior.test.mjs Add music system, UI SFX, and ship base stats 2026-09-05 10:10:18 -06:00
shot-firefox.mjs
signal-compass-flow.html Add signal compass UI for scan-revealed undiscovered objects 2026-09-05 00:29:49 -06:00
signal-compass-flow.mjs Add signal compass UI for scan-revealed undiscovered objects 2026-09-05 00:29:49 -06:00
signal-compass.test.mjs Add signal compass UI for scan-revealed undiscovered objects 2026-09-05 00:29:49 -06:00
smoke-game.mjs
starfield.test.mjs
surface-flow.mjs Add take-off clip to surface scene before resuming flight 2026-09-04 22:44:51 -06:00
surface-hud-shot.html Add upper-left surface HUD showing planet name, type, and tether level 2026-09-04 23:23:41 -06:00
surface-hud-shot.mjs Add upper-left surface HUD showing planet name, type, and tether level 2026-09-04 23:23:41 -06:00
surface-hud.html Add upper-left surface HUD showing planet name, type, and tether level 2026-09-04 23:23:41 -06:00
surface-hud.mjs Add upper-left surface HUD showing planet name, type, and tether level 2026-09-04 23:23:41 -06:00
surface-shot.html
surface-shot.mjs Add take-off clip to surface scene before resuming flight 2026-09-04 22:44:51 -06:00
surface-test.html
system-hud.test.mjs Add research console with Exploration tech tree and save persistence 2026-09-05 14:59:27 -06:00
test-game.html
tether.test.mjs
wdshot.mjs
world-names.test.mjs Add build console with tether-l2 install, dev server, and diagnostics 2026-09-05 18:55:29 -06:00
zorder-test.html
zorder-test.mjs