orbit/data
Brian Fertig 1d0622a3d5 Integrate combat into the main game with auto-fire and a combat bar
- Add CombatSystem: owns the hostile pack, tracers, player armor/energy,
  auto-fire (nearest-in-range), swept-hit collisions, rams, respawn — all
  driven by data/combat.json `game.*` / `energy` sections
- Add CombatBar (Diablo 4 style): vertical shields + hull gauges on the
  left, energy gauge on the right, eight skill seats (keys 1–8) in the
  middle; shown in place of the action deck while combat is live
- `?combat` now boots the normal game with the pack spawning when the
  player starts (mouse steers, cannon auto-fires); the standalone WASD
  range remains at `/combat` / `combat.html`
- GameScene wires the system into its update loop, solid constraints, and
  click-through gate; exposes `window.__ORBIT_COMBAT__` for DevTools
- Extend combat tests to cover CombatSystem lifecycle (spawn, auto-fire,
  hits, rams, armor, respawn, cast stub, destroy)
2026-09-15 22:03:07 -06:00
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research Change cargo bay builds to cost credits + minerals 2026-09-14 19:27:55 -06:00
actionbar.json
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asteroids.json
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builds.json Change cargo bay builds to cost credits + minerals 2026-09-14 19:27:55 -06:00
combat.json Integrate combat into the main game with auto-fire and a combat bar 2026-09-15 22:03:07 -06:00
comms.json
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creditshud.json
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economy.json Halve trade margins: distance bands -> x0.75/x1.15/x1.85/x2.75/x3.75 2026-09-15 11:38:57 -06:00
factions.json
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galaxy.json
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game.json
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gates.json Remove waypoint kind; allow up to two deep-space stations per system 2026-09-14 10:25:19 -06:00
goods.json Implement economy model v2: one world, one good with daily batch stock 2026-09-14 18:22:21 -06:00
landing.json Remove waypoint kind; allow up to two deep-space stations per system 2026-09-14 10:25:19 -06:00
manifest.json Add combat sandbox: standalone arena to tune combat before it ships 2026-09-15 20:54:33 -06:00
map.json
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menu.json
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mineralhud.json
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music.json
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naming.json Remove waypoint kind; allow up to two deep-space stations per system 2026-09-14 10:25:19 -06:00
planets.json
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quests.json
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reputation.json
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research.json Add Cargo research category with quest and build-completion gates 2026-09-14 19:13:56 -06:00
save.json
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scan.json
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settlements.json Remove waypoint kind; allow up to two deep-space stations per system 2026-09-14 10:25:19 -06:00
sfx.json
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ship.json
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shopui.json Rework BUY-list rows: title line carries name · inventory · price · step 2026-09-14 18:56:27 -06:00
signalCompass.json
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stations.json Remove waypoint kind; allow up to two deep-space stations per system 2026-09-14 10:25:19 -06:00
systems.json Remove waypoint kind; allow up to two deep-space stations per system 2026-09-14 10:25:19 -06:00
tether.json
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theme.json
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vignettes.json
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