orbit/data
Brian Fertig 1cbbf502df Add take-off clip to surface scene before resuming flight
- Introduce a `takeoff` video entry in landing.json for each world; missing/
  null entries leave the surface instantly (no regression)
- SurfaceScene.takeOff now plays the one-shot take-off clip full-screen,
  hides the deck, and only then stops the scene and wakes GameScene
- Guard against a clip that never starts or runs past its duration so the
  player is never stranded; finishTakeoff is idempotent
- Update surface-flow/surface-shot dev harnesses to assert and screenshot
  the new take-off stage
- Re-map gas giant frames in planets.json from [0,1,2] to [3,4,5] to match
  their sheet positions
2026-09-04 22:44:51 -06:00
..
actionbar.json Add SurfaceScene with landing video and surface deck 2026-09-04 21:25:44 -06:00
asteroids.json Fix mining popup width and layout to fit real font metrics 2026-09-04 17:16:56 -06:00
builds.json
galaxy.json
game.json Add asteroid mining: energy arm, beam FX, and context menu 2026-09-04 17:09:16 -06:00
landing.json Add take-off clip to surface scene before resuming flight 2026-09-04 22:44:51 -06:00
manifest.json Add SurfaceScene with landing video and surface deck 2026-09-04 21:25:44 -06:00
menu.json
naming.json
planets.json Add take-off clip to surface scene before resuming flight 2026-09-04 22:44:51 -06:00
reputation.json Add reputation data layer with stable place identity 2026-09-04 18:37:44 -06:00
research.json
save.json
settlements.json
sfx.json Add asteroid mining: energy arm, beam FX, and context menu 2026-09-04 17:09:16 -06:00
ship.json
stations.json Add comms panel and free-space station entities 2026-09-04 19:45:12 -06:00
systems.json
tether.json
theme.json