orbit/data
Brian Fertig 125b1657ed Add nebula atmosphere and per-system visual effects
- Nebula gas layer: soft coloured cloud sprites at depth 3, tinted with a
  per-system palette color assigned deterministically at galaxy generation
  (SystemGenerator stamps content.atmosphere.color). Only nebula-type
  systems render it; all other types are untouched.
- Ripple effect: a full-screen WebGL composite on the world camera that
  displaces the starfield and world objects while the HUD stays crisp via
  a new UI/world camera split (UiCameras.js). Data-driven per archetype in
  data/systems.json (nebula = ripple, all others = none). Canvas fallback
  degrades to no effect.
- Demo mode: ?fx=<type> URL param retargets the run to the richest system
  of that archetype, fully charted with all gates active, for judging the
  effect in isolation.
- New ice and lava planet art (slots 9–14 in planets.png) replacing the
  placeholder terran/rocky/gas reuse.
- Node test suites for the nebula palette/determinism/cloud texture and
  the ripple math/data contract/shader/facade (50+ checks, bare Node).
2026-09-08 17:41:35 -06:00
..
research Changes to Research Areas 2026-09-07 23:10:47 -06:00
actionbar.json Remove reserved action bar slots; all six now carry actions 2026-09-08 09:58:32 -06:00
asteroids.json
builds.json
galaxy.json Change galaxy layout to a 2:1 field and harden jump-network construction 2026-09-08 14:51:19 -06:00
game.json Add nebula atmosphere and per-system visual effects 2026-09-08 17:41:35 -06:00
gates.json
landing.json Rework galaxy layout into square Poisson-disk field with zone-based type 2026-09-08 14:28:24 -06:00
manifest.json Add quests console with live progress tracking and claimable rewards 2026-09-08 09:32:12 -06:00
map.json Change galaxy layout to a 2:1 field and harden jump-network construction 2026-09-08 14:51:19 -06:00
menu.json
mineralhud.json
music.json Add deep-space station variants with spritesheet art and landing support 2026-09-07 22:23:12 -06:00
naming.json
planets.json Add nebula atmosphere and per-system visual effects 2026-09-08 17:41:35 -06:00
quests.json Add quest tracker HUD with priority system and live checklist 2026-09-08 12:55:10 -06:00
reputation.json
research.json
save.json
scan.json
settlements.json
sfx.json
ship.json
signalCompass.json
stations.json Add asteroid field depletion and restyle station compass + research edge 2026-09-08 13:18:48 -06:00
systems.json Add nebula atmosphere and per-system visual effects 2026-09-08 17:41:35 -06:00
tether.json
theme.json