- Patrol routes now carry 1–3 seeded enemy contacts placed evenly across waypoints. - Arriving at a contact fires one rolling wave of six raiders, three at a time. - Route completion and reward claiming require every waypoint and contact cleared. - Contact specs are fixed on the route at accept for stable saves and deterministic replay. - Job board, quest checklist, toasts, and map markers expose contact progress. |
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| .. | ||
| QuestState.js | ||
| SideQuests.js | ||
| TutorialGuide.js | ||