orbit/data
Brian Fertig 856508ff01 Change galaxy layout to a 2:1 field and harden jump-network construction
- Replace the square star field with a wide (width × height) field whose
  aspect matches the map plate, so the fully-zoomed-out galaxy fills the
  plate instead of letterboxing; recompute zone edges for equal-area thirds
  under the new diagonal CDF.
- Add fitPadded() in SystemChart.js and use it in GalaxyView.js to frame
  the galaxy as a true rectangle fit with a plate-pixel margin, replacing
  the old world-unit padding that left stars on the plate edge.
- Rework the JumpNetwork spanning-tree heuristic to "save the stranded
  first" (attach the candidate with the fewest unvisited non-barren
  neighbors) and strengthen the repair pass: never attach to barren nodes,
  guard swaps against cycles via inSubtree(), and add a last-resort
  fallback that preserves strong connectivity.
- Update tests (galaxy.test.mjs, system-chart.test.mjs) for the field
  bounds and the new fitPadded behavior; refresh README, PROJECT_NOTES,
  and data comments to document the 2:1 field and platePadding knob.
2026-09-08 14:51:19 -06:00
..
research Changes to Research Areas 2026-09-07 23:10:47 -06:00
actionbar.json Remove reserved action bar slots; all six now carry actions 2026-09-08 09:58:32 -06:00
asteroids.json Redesign galaxy as sparse 60-system spanning-tree maze without rendered 2026-09-07 14:12:40 -06:00
builds.json Add Mining research category and ship-scoped build upgrades 2026-09-07 11:50:36 -06:00
galaxy.json Change galaxy layout to a 2:1 field and harden jump-network construction 2026-09-08 14:51:19 -06:00
game.json Changes to Research Areas 2026-09-07 23:10:47 -06:00
gates.json Extend route compass to mark the destination object as final stop 2026-09-07 20:36:11 -06:00
landing.json Rework galaxy layout into square Poisson-disk field with zone-based type 2026-09-08 14:28:24 -06:00
manifest.json Add quests console with live progress tracking and claimable rewards 2026-09-08 09:32:12 -06:00
map.json Change galaxy layout to a 2:1 field and harden jump-network construction 2026-09-08 14:51:19 -06:00
menu.json Add MAP console with system chart and fog-of-war 2026-09-06 23:43:35 -06:00
mineralhud.json
music.json Add deep-space station variants with spritesheet art and landing support 2026-09-07 22:23:12 -06:00
naming.json Redesign galaxy as sparse 60-system spanning-tree maze without rendered 2026-09-07 14:12:40 -06:00
planets.json Redesign galaxy as sparse 60-system spanning-tree maze without rendered 2026-09-07 14:12:40 -06:00
quests.json Add quest tracker HUD with priority system and live checklist 2026-09-08 12:55:10 -06:00
reputation.json
research.json Add Mining research category and ship-scoped build upgrades 2026-09-07 11:50:36 -06:00
save.json
scan.json
settlements.json
sfx.json
ship.json
signalCompass.json
stations.json Add asteroid field depletion and restyle station compass + research edge 2026-09-08 13:18:48 -06:00
systems.json Rework galaxy layout into square Poisson-disk field with zone-based type 2026-09-08 14:28:24 -06:00
tether.json Cap tether progression at level 3 and remove tether_l4 research node 2026-09-06 15:20:31 -06:00
theme.json