- Replace the square star field with a wide (width × height) field whose aspect matches the map plate, so the fully-zoomed-out galaxy fills the plate instead of letterboxing; recompute zone edges for equal-area thirds under the new diagonal CDF. - Add fitPadded() in SystemChart.js and use it in GalaxyView.js to frame the galaxy as a true rectangle fit with a plate-pixel margin, replacing the old world-unit padding that left stars on the plate edge. - Rework the JumpNetwork spanning-tree heuristic to "save the stranded first" (attach the candidate with the fewest unvisited non-barren neighbors) and strengthen the repair pass: never attach to barren nodes, guard swaps against cycles via inSubtree(), and add a last-resort fallback that preserves strong connectivity. - Update tests (galaxy.test.mjs, system-chart.test.mjs) for the field bounds and the new fitPadded behavior; refresh README, PROJECT_NOTES, and data comments to document the 2:1 field and platePadding knob. |
||
|---|---|---|
| .. | ||
| research | ||
| actionbar.json | ||
| asteroids.json | ||
| builds.json | ||
| galaxy.json | ||
| game.json | ||
| gates.json | ||
| landing.json | ||
| manifest.json | ||
| map.json | ||
| menu.json | ||
| mineralhud.json | ||
| music.json | ||
| naming.json | ||
| planets.json | ||
| quests.json | ||
| reputation.json | ||
| research.json | ||
| save.json | ||
| scan.json | ||
| settlements.json | ||
| sfx.json | ||
| ship.json | ||
| signalCompass.json | ||
| stations.json | ||
| systems.json | ||
| tether.json | ||
| theme.json | ||