orbit/dev
Brian Fertig 154ee9fd97 Add Ship Screen console with status and cargo tabs
- Wire the deck's SHIP slot to a full-screen ShipWindow (depth 80) following the Map/Quest window contract: bay-camera video panel with NO SIGNAL fallback, tab row, glitch/sweep dressing, ESC/scrim close, and exclusive open/close against research/map/quests/comms.
- Add data-driven Ship Status plate via pure js/ship/ShipScreenModel.js resolving every stat row from data/shipScreen.json (hull/shields live vs nominal, shield recharge, flight, fire rate/DPS, cargo/mineral holds) plus the combat level journey timeline that swaps to a CHOOSE YOUR CLASS door at level 5.
- Add Cargo Holds tab: bay grid with filled/empty/locked states, mineral aggregate bar, and a selected-bay manifest reusing TradeScout.scoutGood() for ranked exits in the buy/sell style.
- Register data/shipScreen.json in the manifest, preload ship.mp4 with skip-if-missing guard, and add dev test + screenshot harness (dev/ship-window.test.mjs, dev/ship-shot.{html,mjs}).
2026-09-19 09:28:09 -06:00
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shots Add combat XP leveling: kills earn XP, level-ups bump armor 2026-09-18 09:57:07 -06:00
actionbar.test.mjs
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asteroids.test.mjs
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build-check.html
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build-check.mjs
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build-shot.html
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build-shot.mjs
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builds.test.mjs
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cargo.test.mjs
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cbox-test.html
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cdp-cast.mjs
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cdp-chrome.mjs Restore in-place on confirmed load instead of cutting to the menu 2026-09-18 12:13:34 -06:00
cdp-eval.mjs
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cdp-firefox.mjs
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cdp-probe.mjs
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cdp-shot.mjs
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cdpshot.mjs
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clickout-test.html
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clickout-test.mjs
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combat-flycheck.mjs Sharpen range flight feel: smoothed turn, ramped throttle, instant brake 2026-09-16 00:17:35 -06:00
combat-shot.mjs Add combat XP leveling: kills earn XP, level-ups bump armor 2026-09-18 09:57:07 -06:00
combat.sfxcheck.mjs Add combat XP leveling: kills earn XP, level-ups bump armor 2026-09-18 09:57:07 -06:00
combat.test.mjs Add combat XP leveling: kills earn XP, level-ups bump armor 2026-09-18 09:57:07 -06:00
comms-click.html
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comms-click.mjs
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comms-hold.html
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comms-hold.mjs
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comms-intro.html
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comms-intro.mjs
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comms-mine.html
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comms-mine.mjs
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comms-shot.html
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comms-shot.mjs
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comms-trestle-hold.html
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comms-trestle-hold.mjs
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comms-trestle.html
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comms-trestle.mjs
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comms-types.html
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comms-types.mjs
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comms-upgrade-hold.html
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comms-upgrade-hold.mjs
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comms.test.mjs Add combat comms, block jump/landing during fights, and retime pirate am 2026-09-17 17:18:53 -06:00
compass-far.html
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compass-far.mjs
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confirm-geom.mjs Restore in-place on confirmed load instead of cutting to the menu 2026-09-18 12:13:34 -06:00
contact.test.mjs
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container-probe.html
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container-probe.mjs
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decode.test.mjs
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delivery-launch.test.mjs Set Special Delivery destination from bar conversation 2026-09-18 12:58:40 -06:00
dialog-shot.html
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dialog-shot.mjs
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discovery.test.mjs
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economics-report.mjs
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economy-bands-audit.mjs
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economy.test.mjs
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engine-flare-test.mjs
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enum-probe.mjs Restore in-place on confirmed load instead of cutting to the menu 2026-09-18 12:13:34 -06:00
exit-gate-shot.html
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exit-gate-shot.mjs
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explore.test.mjs Add isHomeSystem where-clause to hide Job Board in the home system 2026-09-17 18:35:52 -06:00
faction-balance.diag.mjs
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faction-sweep.diag.mjs
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factions.test.mjs
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frames.test.mjs
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galaxy-labels.test.mjs
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galaxy-legend-shot.html
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galaxy-legend-shot.mjs
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galaxy-map.test.mjs
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galaxy.test.mjs
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gate-comms.html
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gate-comms.mjs
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hit-probe.mjs Restore in-place on confirmed load instead of cutting to the menu 2026-09-18 12:13:34 -06:00
hold-restore.html
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hold-restore.mjs
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input-probe.mjs Restore in-place on confirmed load instead of cutting to the menu 2026-09-18 12:13:34 -06:00
jobboard-shot.html Add Job Board console UI and surface scene integration 2026-09-17 19:47:02 -06:00
jobboard-shot.mjs Add Job Board console UI and surface scene integration 2026-09-17 19:47:02 -06:00
jobboard.test.mjs Enable patrol side quests with full accept/active/claim flow 2026-09-17 22:14:03 -06:00
jump-cargo.html
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jump-cargo.mjs
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jump-travel.test.mjs Add combat comms, block jump/landing during fights, and retime pirate am 2026-09-17 17:18:53 -06:00
jumpgate.test.mjs
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jumps.test.mjs
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landing-click.html
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landing-click.mjs
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load-repro.mjs Restore in-place on confirmed load instead of cutting to the menu 2026-09-18 12:13:34 -06:00
map-click.html
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map-click.mjs
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map-dest-shot.html
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map-dest-shot.mjs
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map-shot.html
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map-shot.mjs
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menu-click-probe.mjs Restore in-place on confirmed load instead of cutting to the menu 2026-09-18 12:13:34 -06:00
menu-intro-test.html
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menu-intro-test.mjs
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mineral-hud.test.mjs
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mining-test.html
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mining-test.mjs
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mining.test.mjs
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music.test.mjs
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nebula.test.mjs
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new-research-shot.html
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new-research-shot.mjs
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particle-probe.html
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particle-probe.mjs
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perimeter-shimmer.test.mjs
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phaser-loader.mjs
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phaser-stub.mjs Enable patrol side quests with full accept/active/claim flow 2026-09-17 22:14:03 -06:00
planet-balance.test.mjs
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planet.test.mjs
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popup-shot.html
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popup-shot.mjs
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probe-imports.html
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quest-ready.html
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quest-ready.mjs
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quest-tracker.test.mjs
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quest-window.test.mjs
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quests.test.mjs Enable patrol side quests with full accept/active/claim flow 2026-09-17 22:14:03 -06:00
queue-celebrate.html
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queue-celebrate.mjs
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reputation.test.mjs
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research-builds.test.mjs
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research-complete-shot.html
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research-complete-shot.mjs
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research-cue-shot.html
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research-cue-shot.mjs
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research-cue.test.mjs
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research-shot.html
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research-shot.mjs
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route-pulse-live.html
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route-pulse-live.mjs
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route-pulse.test.mjs
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route-shot.html
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route-shot.mjs
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route.test.mjs
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run-all.mjs
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save-shot.html
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save-shot.mjs
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saves-ui-test.html
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saves-ui-test.mjs Restore in-place on confirmed load instead of cutting to the menu 2026-09-18 12:13:34 -06:00
saves.test.mjs Add 'Pirate Problems' quest with combat ambush and save-state ledgers 2026-09-16 20:15:21 -06:00
scan-test.html
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scan-test.mjs
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scan.test.mjs
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scene-restart-probe.html
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scene-restart-probe.mjs
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scout-dest-shot.html
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scout-dest-shot.mjs
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scout-dest.html
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scout-dest.mjs
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scout-overlap.html
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scout-overlap.mjs
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server.mjs Add combat sandbox: standalone arena to tune combat before it ships 2026-09-15 20:54:33 -06:00
sfx.test.mjs
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ship-behavior.test.mjs
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ship-shot.html Add Ship Screen console with status and cargo tabs 2026-09-19 09:28:09 -06:00
ship-shot.mjs Add Ship Screen console with status and cargo tabs 2026-09-19 09:28:09 -06:00
ship-window.test.mjs Add Ship Screen console with status and cargo tabs 2026-09-19 09:28:09 -06:00
shop-hud-shot.html
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shop-hud-shot.mjs
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shop-hud.html
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shop-hud.mjs
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shop-select-shot.html
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shop-select-shot.mjs
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shop-shot.html
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shop-shot.mjs
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shop-ui.test.mjs
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shot-firefox.mjs
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sidequests.test.mjs Add hostile contact encounters to patrol side quests 2026-09-18 11:12:42 -06:00
signal-compass-flow.html
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signal-compass-flow.mjs
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signal-compass.test.mjs
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slots-probe.mjs Restore in-place on confirmed load instead of cutting to the menu 2026-09-18 12:13:34 -06:00
smoke-game.mjs
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star-art.test.mjs
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starfield.test.mjs
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station-frames.test.mjs
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station-shot.html
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station-shot.mjs
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storm.test.mjs
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surface-flow.mjs
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surface-hud-shot.html
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surface-hud-shot.mjs
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surface-hud.html
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surface-hud.mjs
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surface-shot.html
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surface-shot.mjs
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surface-skip.html
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surface-skip.mjs
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surface-test.html
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system-category.test.mjs
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system-chart.test.mjs
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system-effects.test.mjs
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system-hud.test.mjs
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system-layout.test.mjs
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test-game.html
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tether-flow.html
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tether-flow.mjs
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tether-newworld.html
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tether-newworld.mjs
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tether-rules.audit.mjs
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tether.test.mjs
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trade-scout.test.mjs
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tutorial.test.mjs
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type-preview.test.mjs
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under-probe.mjs Restore in-place on confirmed load instead of cutting to the menu 2026-09-18 12:13:34 -06:00
userflow.mjs Restore in-place on confirmed load instead of cutting to the menu 2026-09-18 12:13:34 -06:00
video-reopen.html
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video-reopen.mjs
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video-replay.html
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video-replay.mjs
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vignette-flow.html
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vignette-flow.mjs
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vignettes.test.mjs
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wd-shot.mjs
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wdshot.mjs
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world-names.test.mjs
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xp.test.mjs Add combat XP leveling: kills earn XP, level-ups bump armor 2026-09-18 09:57:07 -06:00
zorder-test.html
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zorder-test.mjs
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