{ "ram": { "id": "ramming_charge", "label": "Ramming Charge", "_comment": "THE HEAD-ON OPENING. Type Offense (the type other skills will reference), 60 energy off the right orb, a 6 second recharge, five points to spend. Rank 0 = inert (no seat lights); rank ≥1 = castable. `seat: 1` is the default binding on a fresh run — keys 1-8 press the seat, not the skill.", "type": "Offense", "frame": 0, "energy": 60, "cooldown": 6, "maxPoints": 5, "requires": [], "seat": 1, "node": { "col": 1, "row": 0 }, "description": "Charge the nearest enemy at 3x speed over 1 second at ramming speed. Inflict 4x regular damage upon hit, 2x additional damage per additional skill point.", "shortDescription": "Ram the nearest hostile for 4x weapon damage.", "effect": { "_comment": "kind = the handler in js/skills/SkillEffects.js. dashBlast: lock the flight controls, drive the hull at speedMul × the ship's own max speed along the line to the aim point, and detonate on ARRIVAL (the moment it reaches the point, or when durationMs runs out — whichever lands first). The aim point is the nearest hostile's position AT CAST plus overshootPx PAST it, so the ship ends up through the enemy rather than inside it. blastRadiusPx = how far the arrival shock reaches from the ship (every hostile inside takes the hit once). damageMul is a multiple of the cannon's own damage (data/combat.json → player.weapon.damage) at rank 1; damageMulPerRank adds to it for every skill point AFTER the first — 4x at 1/5, 6x at 2/5 … 12x at 5/5.", "kind": "dashBlast", "speedMul": 3, "durationMs": 1000, "overshootPx": 90, "blastRadiusPx": 170, "damageMul": 4, "damageMulPerRank": 2, "fx": { "_comment": "The charge's own dressing (js/combat/Fx.js reads these; every key has a fallback): trailColor = the comet head's shed embers AND the arrival's ember ring, ringColor = the DAMAGE-RADIUS ring + the shock ripples, ringLifeMs = how long that radius ring lingers, sfxEvent = a COMBAT_SFX EVENT (js/combat/CombatSfx.js) played with the thunder boom ('kill') under the impact — 'hull' is the heavy armor-crack voice. The comet head itself, the lingering ~1 s ember trail and the fireball are Fx's fixed craft; these colors skin them.", "trailColor": "#ff3a4d", "trailAlpha": 0.55, "ringColor": "#ffd84d", "ringLifeMs": 480, "sfxEvent": "hull" } } }, "plate": { "id": "reinforced_plating", "_comment": "THE HULL THAT WILL NOT QUIT. Type Passive — no cast, no energy, no recharge, and it can NEVER hold a bar seat: it works from rank 1 onward. `seat` is null to say so out loud in the data.", "label": "Reinforced Plating", "type": "Passive", "frame": 1, "energy": 0, "cooldown": 0, "maxPoints": 5, "requires": [], "seat": null, "node": { "col": 3, "row": 0 }, "description": "Strengthen your ship's hull, adding a 5% increase in hull strength, with an additional 5% increase per additional skill point.", "shortDescription": "+5% hull. +5% more per point.", "effect": { "_comment": "hullPool: the armor's base hull (the ship's own stats.hullIntegrity, or data/combat.json → playerShip.hull on the range) is multiplied by 1 + hullBonusPerRank × rank — 5% at 1/5 … 25% at 5/5. THE MULTIPLIER IS RE-ROLLED FROM BASE EVERY TIME (never compounded on last frame's max), so rank-ups, level-up armor bumps (data/progression.json → reward), combat restarts and save/load can never stack it twice. The hull orb shows the bigger number.", "kind": "hullPool", "hullBonusPerRank": 0.05 } }, "seats": 8, "ready": { "visible": true, "awaiting": false, "seats": [ { "index": 0, "number": 1, "id": "ramming_charge", "label": "Ramming Charge", "frame": 0, "icon": "assets/images/skills.png", "iconFrameWidth": 128, "typeLabel": "OFFENSE", "accentCss": "#ff3a4d", "rank": 5, "maxPoints": 5, "energy": 60, "cooldown": 6, "cooldownLeft": 0, "cooldownFrac": 1, "affordable": true, "ready": true, "inert": false }, { "index": 1, "number": 2, "id": "inferno", "label": "Inferno", "frame": 2, "icon": "assets/images/skills.png", "iconFrameWidth": 128, "typeLabel": "OFFENSE", "accentCss": "#ff3a4d", "rank": 5, "maxPoints": 5, "energy": 50, "cooldown": 7, "cooldownLeft": 0, "cooldownFrac": 1, "affordable": true, "ready": true, "inert": false }, { "index": 2, "number": 3, "id": null, "label": null, "frame": null, "icon": "assets/images/skills.png", "iconFrameWidth": 128, "typeLabel": null, "accentCss": null, "rank": 0, "maxPoints": 0, "energy": 0, "cooldown": 0, "cooldownLeft": 0, "cooldownFrac": 1, "affordable": false, "ready": false, "inert": false }, { "index": 3, "number": 4, "id": null, "label": null, "frame": null, "icon": "assets/images/skills.png", "iconFrameWidth": 128, "typeLabel": null, "accentCss": null, "rank": 0, "maxPoints": 0, "energy": 0, "cooldown": 0, "cooldownLeft": 0, "cooldownFrac": 1, "affordable": false, "ready": false, "inert": false }, { "index": 4, "number": 5, "id": null, "label": null, "frame": null, "icon": "assets/images/skills.png", "iconFrameWidth": 128, "typeLabel": null, "accentCss": null, "rank": 0, "maxPoints": 0, "energy": 0, "cooldown": 0, "cooldownLeft": 0, "cooldownFrac": 1, "affordable": false, "ready": false, "inert": false }, { "index": 5, "number": 6, "id": null, "label": null, "frame": null, "icon": "assets/images/skills.png", "iconFrameWidth": 128, "typeLabel": null, "accentCss": null, "rank": 0, "maxPoints": 0, "energy": 0, "cooldown": 0, "cooldownLeft": 0, "cooldownFrac": 1, "affordable": false, "ready": false, "inert": false }, { "index": 6, "number": 7, "id": null, "label": null, "frame": null, "icon": "assets/images/skills.png", "iconFrameWidth": 128, "typeLabel": null, "accentCss": null, "rank": 0, "maxPoints": 0, "energy": 0, "cooldown": 0, "cooldownLeft": 0, "cooldownFrac": 1, "affordable": false, "ready": false, "inert": false }, { "index": 7, "number": 8, "id": null, "label": null, "frame": null, "icon": "assets/images/skills.png", "iconFrameWidth": 128, "typeLabel": null, "accentCss": null, "rank": 0, "maxPoints": 0, "energy": 0, "cooldown": 0, "cooldownLeft": 0, "cooldownFrac": 1, "affordable": false, "ready": false, "inert": false } ], "art": [ { "state": "ready", "icon": true, "frame": "0", "secs": "" }, { "state": "ready", "icon": true, "frame": "2", "secs": "" }, { "state": "empty", "icon": false, "frame": null, "secs": "" }, { "state": "empty", "icon": false, "frame": null, "secs": "" }, { "state": "empty", "icon": false, "frame": null, "secs": "" }, { "state": "empty", "icon": false, "frame": null, "secs": "" }, { "state": "empty", "icon": false, "frame": null, "secs": "" }, { "state": "empty", "icon": false, "frame": null, "secs": "" } ], "energy": 100, "maxEnergy": 100, "hull": 6000, "maxHull": 6000, "level": 0, "dashing": false, "down": false, "ship": { "x": 0, "y": 0 }, "ledgerSeats": [ "ramming_charge", "inferno", null, null, null, null, null, null ], "ranks": { "ramming_charge": 5, "inferno": 5, "reinforced_plating": 5, "nanobots": 5 }, "sheetLoaded": true, "recordSeats": [ "ramming_charge", "inferno", null, null, null, null, null, null ] }, "recharge": { "visible": true, "awaiting": false, "seats": [ { "index": 0, "number": 1, "id": "ramming_charge", "label": "Ramming Charge", "frame": 0, "icon": "assets/images/skills.png", "iconFrameWidth": 128, "typeLabel": "OFFENSE", "accentCss": "#ff3a4d", "rank": 5, "maxPoints": 5, "energy": 60, "cooldown": 6, "cooldownLeft": 5.808349999999999, "cooldownFrac": 0.03194166666666687, "affordable": false, "ready": false, "inert": false }, { "index": 1, "number": 2, "id": "inferno", "label": "Inferno", "frame": 2, "icon": "assets/images/skills.png", "iconFrameWidth": 128, "typeLabel": "OFFENSE", "accentCss": "#ff3a4d", "rank": 5, "maxPoints": 5, "energy": 50, "cooldown": 7, "cooldownLeft": 0, "cooldownFrac": 1, "affordable": false, "ready": false, "inert": false }, { "index": 2, "number": 3, "id": null, "label": null, "frame": null, "icon": "assets/images/skills.png", "iconFrameWidth": 128, "typeLabel": null, "accentCss": null, "rank": 0, "maxPoints": 0, "energy": 0, "cooldown": 0, "cooldownLeft": 0, "cooldownFrac": 1, "affordable": false, "ready": false, "inert": false }, { "index": 3, "number": 4, "id": null, "label": null, "frame": null, "icon": "assets/images/skills.png", "iconFrameWidth": 128, "typeLabel": null, "accentCss": null, "rank": 0, "maxPoints": 0, "energy": 0, "cooldown": 0, "cooldownLeft": 0, 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314.1771078433544, "y": -378.59362049985026 }, "ledgerSeats": [ "ramming_charge", "inferno", null, null, null, null, null, null ], "ranks": { "ramming_charge": 5, "inferno": 5, "reinforced_plating": 5, "nanobots": 5 }, "sheetLoaded": true, "recordSeats": [ "ramming_charge", "inferno", null, null, null, null, null, null ] }, "broke": { "visible": true, "awaiting": false, "seats": [ { "index": 0, "number": 1, "id": "ramming_charge", "label": "Ramming Charge", "frame": 0, "icon": "assets/images/skills.png", "iconFrameWidth": 128, "typeLabel": "OFFENSE", "accentCss": "#ff3a4d", "rank": 5, "maxPoints": 5, "energy": 60, "cooldown": 6, "cooldownLeft": 0, "cooldownFrac": 1, "affordable": false, "ready": false, "inert": false }, { "index": 1, "number": 2, "id": "inferno", "label": "Inferno", "frame": 2, "icon": "assets/images/skills.png", "iconFrameWidth": 128, "typeLabel": "OFFENSE", "accentCss": "#ff3a4d", "rank": 5, "maxPoints": 5, "energy": 50, "cooldown": 7, "cooldownLeft": 0, 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{ "index": 0, "number": 1, "id": null, "label": null, "frame": null, "icon": "assets/images/skills.png", "iconFrameWidth": 128, "typeLabel": null, "accentCss": null, "rank": 0, "maxPoints": 0, "energy": 0, "cooldown": 0, "cooldownLeft": 0, "cooldownFrac": 1, "affordable": false, "ready": false, "inert": false }, { "index": 1, "number": 2, "id": "inferno", "label": "Inferno", "frame": 2, "icon": "assets/images/skills.png", "iconFrameWidth": 128, "typeLabel": "OFFENSE", "accentCss": "#ff3a4d", "rank": 5, "maxPoints": 5, "energy": 50, "cooldown": 7, "cooldownLeft": 0, "cooldownFrac": 1, "affordable": true, "ready": true, "inert": false }, { "index": 2, "number": 3, "id": null, "label": null, "frame": null, "icon": "assets/images/skills.png", "iconFrameWidth": 128, "typeLabel": null, "accentCss": null, "rank": 0, "maxPoints": 0, "energy": 0, "cooldown": 0, "cooldownLeft": 0, "cooldownFrac": 1, "affordable": false, "ready": false, "inert": false }, { "index": 3, "number": 4, "id": 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