import { launch, CDP } from './cdpshot.mjs'; const sleep = (ms) => new Promise((r) => setTimeout(r, ms)); const { url: wsUrl, kill } = await launch('http://localhost:8080/index.html', undefined, 1280, 720, 5000); const cdp = new CDP(wsUrl); await cdp.open(); await cdp.send('Runtime.enable'); const ev = async (expression) => { const r = await cdp.send('Runtime.evaluate', { expression, returnByValue: true, awaitPromise: true }); if (r.exceptionDetails) throw new Error('eval: ' + (r.exceptionDetails.exception?.description ?? r.exceptionDetails.text)); return r.result?.value; }; const toClient = (x, y) => `(() => { const c = window.game.canvas; const r = c.getBoundingClientRect(); const z = r.width / c.width; return [r.left + ${x} * z, r.top + ${y} * z]; })()`; async function click(cx, cy) { await cdp.send('Input.dispatchMouseEvent', { type: 'mouseMoved', x: cx, y: cy }); await sleep(70); await cdp.send('Input.dispatchMouseEvent', { type: 'mousePressed', x: cx, y: cy, button: 'left', clickCount: 1 }); await sleep(100); await cdp.send('Input.dispatchMouseEvent', { type: 'mouseReleased', x: cx, y: cy, button: 'left', clickCount: 1 }); await sleep(70); } let menuUp = false; for (let i = 0; i < 120 && !menuUp; i++) { await sleep(500); menuUp = await ev(`!!(window.game && window.game.scene.isActive('MenuScene'))`); } if (!menuUp) throw new Error('no menu'); await sleep(4600); const mb = await ev(`(() => { const m = window.game.scene.getScene('MenuScene'); return [m.newGameBtn.x, m.newGameBtn.y]; })()`); await click(...(await ev(toClient(mb[0], mb[1])))); let gameUp = false; for (let i = 0; i < 240 && !gameUp; i++) { await sleep(500); gameUp = await ev(`!!(window.game && window.game.scene.isActive('GameScene') && window.game.scene.getScene('GameScene').ship)`); } if (!gameUp) throw new Error('no game'); await sleep(1200); // Enumerate interactive objects of the ACTIVE scene, hit-test at the MENU slot point. const dump = await ev(`(() => { const gs = window.game.scene.getScene('GameScene'); const plugin = gs.sys.input; const list = plugin._list ?? []; const p = { x: 1143.33, y: 680 }; const out = []; for (const o of list) { let hit = null; try { if (o.input && o.input.enabled) { const local = o.getWorldTransformMatrix ? o.getWorldTransformMatrix() : null; // use the manager's own candidate test if available } } catch (e) {} out.push({ type: o.type || o.constructor?.name, name: o.name || '', depth: o.depth, pos: [o.x, o.y], w: o.width ?? null, h: o.height ?? null, enabled: o.input ? o.input.enabled : null, hasHitArea: o.input ? !!o.input.hitArea : false, hitArea: o.input && o.input.hitArea ? { x: o.input.hitArea.x, y: o.input.hitArea.y, w: o.input.hitArea.width, h: o.input.hitArea.height } : null, }); } // hit-test via the plugin let under = null; try { const pointer = { x: 1143.33, y: 680, worldX: 1143.33, worldY: 680 }; const hits = plugin.hitTestPointer ? plugin.hitTestPointer({ x: 1143.33, y: 680 }) : null; under = hits ? hits.map((h) => (h.type || h.constructor?.name)) : 'no hitTestPointer'; } catch (e) { under = 'ERR ' + e.message; } const compact = out.map((o) => [o.type, '@' + Math.round(o.pos[0]) + ',' + Math.round(o.pos[1]), 'd' + o.depth, 'en=' + o.enabled, o.hitArea ? ('ha=' + Math.round(o.hitArea.x) + ',' + Math.round(o.hitArea.y) + ',' + Math.round(o.hitArea.w) + 'x' + Math.round(o.hitArea.h)) : 'ha=-', o.name || ''].join(' ')); return { count: list.length, under, compact }; })()`); console.log('UNDER POINTER:', JSON.stringify(dump.under)); console.log('count:', dump.count); for (const line of dump.compact) console.log(' ', line); cdp.close(); kill();