{ "_comment": "REPUTATION — the standing the player holds on each planet and space station (js/reputation/Reputation.js). min…max = the scale (max is the BEST reputation, min the worst); neutral = what a place starts at when the player has no standing with it (and no faction the player knows controls it); home = the standing the player's HOME WORLD is pinned to, always — nothing changes it. Place identity: planets are -p and settlements -s (SystemGenerator); the home world is the key 'home'. Values are integers; every write is clamped to [min, max]. Factions: every settlement's reserved `owner` field (null for now) is the controlling-faction check — when factions land, a place controlled by a faction the player has standing with inherits that standing (see Reputation.standingFor).", "min": -20, "max": 20, "neutral": 0, "home": 20 }