Commit Graph

2 Commits

Author SHA1 Message Date
Brian Fertig efe17f3d2e Add SYSTEM tab and zoom-bloom star art to the map console
- New "System" socket in MapWindow: a charted star's chart drawn by the
  same painter as Current System (no ship/tethers), armed until the player
  picks that star on the Galaxy tab, then wakes with its map.
- Galaxy tab click flow changes: a visited star opens its chart in the
  System tab (onStarOpen) instead of confirming a jump; uncharted stars
  are readouts only and a lit lane to an uncharted star pops nothing.
- Zoom-bloom star art (GalaxyChart.starArtSpec + GalaxyView blit):
  diffraction spikes, per-type crowns (granulation, prominences, binary
  companion, habitable rings, nebula disc, void horizon) and a surface
  wobble fade in as you zoom; all angles/phases seeded per system.
- Star hit-testing now scales with the dot size and includes a crowded
  cluster dead band so lanes/empty space between stars no longer trigger
  hover.
- New systemChartSnapshot() in SystemChart.js plus tests covering shape,
  coverage, discovery flags, stats and determinism.
- Set Destination dialog (System tab) acknowledges the pick via
  onSetDestination; destination model is still being defined.
- Added spacestation image/video assets for future use.
2026-09-07 18:56:48 -06:00
Brian Fertig be6e9fc558 Add MAP console with system chart and fog-of-war
- Introduce MapWindow (js/ui/MapWindow.js): full-screen cartography overlay
  with a left video feed, CURRENT SYSTEM / GALAXY(standby) tabs, a canvas
  system chart (discovered planets/stations/gates/rock fields, tether union
  boundary, fog-of-war dim outside the tether), and a discovery/resources
  readout with segmented bars + legend. Clicking a discovered object plots
  the course via autopilot.
- Add SystemChart.js (js/galaxy/SystemChart.js) with pure geometry/stats:
  chartBounds, fitToRect, navDiscoveryStats, resourceStats — Node-testable
  in dev/system-chart.test.mjs.
- Wire MAP into the deck (ActionBar + GameScene): new 'map' slot right of
  SHIP, full-screen open/close contract, ESC handling, snapshot polling,
  and video preload for assets/videos/map.mp4.
- Add data/map.json (manifest entry) driving all map colors, tabs, stats,
  legend, sweep, glitch, hover, and click copy.
- Two-beat menu intro synced to the mainmenu track crescendo: beat 1 shows
  console chrome + subtitle; beat 2 (revealDelay, default 3200 ms) reveals
  title, bloom, buttons, seed decode, and a signature glitch.
- Fix rocky landing surface/takeoff assets in data/landing.json to point at
  the new rocky-surface-01.mp4 / rocky-takeoff-01.mp4 clips.
- Dev tooling: dev/map-shot.{html,mjs} (headless screenshot driver),
  dev/menu-intro-test.{html,mjs} (intro verification), and updated
  research-builds.test.mjs for the new MAP slot ordering.
2026-09-06 23:43:35 -06:00