diff --git a/assets/videos/ship.mp4 b/assets/videos/ship.mp4 index 970f540..24596e7 100644 Binary files a/assets/videos/ship.mp4 and b/assets/videos/ship.mp4 differ diff --git a/js/ui/QuestTrackerHud.js b/js/ui/QuestTrackerHud.js index 161037e..fd50aa8 100644 --- a/js/ui/QuestTrackerHud.js +++ b/js/ui/QuestTrackerHud.js @@ -806,7 +806,12 @@ export class QuestTrackerHud { const cont = new Phaser.GameObjects.Container(s, px, py); s.add.existing(cont); cont.setScrollFactor(0); - cont.setDepth(31); // just above the tracker's own plate (30) + // Topmost element of the live game: the CLAIM REWARD plate is never + // covered where it overlaps the compass arrows (40), the toasts + // (45), the deck blocks (50) or the sub-bar (60). Stays UNDER the + // modal save panel (70) and the full-screen consoles (80) — they + // own the screen while up. + cont.setDepth(65); cont.add(g); cont.add(header); for (const b of btns) cont.add(b);