Add arid tracks and swap in new spacestation music
- Add three arid theme tracks (arid-01/02/03) and a new spacestation-03 track - Point station 15-17 at the new arid tracks instead of reusing lava - Add spacestation variant 2 and reorder existing station frame mappings
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@ -34,14 +34,15 @@
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"12": "assets/music/lava-01.mp3",
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"13": "assets/music/lava-02.mp3",
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"14": "assets/music/lava-03.mp3",
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"15": "assets/music/lava-01.mp3",
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"16": "assets/music/lava-02.mp3",
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"17": "assets/music/lava-03.mp3",
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"15": "assets/music/arid-01.mp3",
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"16": "assets/music/arid-02.mp3",
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"17": "assets/music/arid-03.mp3",
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"18": "assets/music/capital-neutral-01.mp3"
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},
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"_stationFrames_comment": "stationFrames = the loop that plays on a deep-space station's surface — keyed by the spacestations.png VARIANT frame (the same key its landing/takeoff clips use, data/landing.json → stationVideos), so a station hums the track matching the art it is drawn with. Empty for now (a station surface is silent) until the station tracks are authored — add one line per variant when they land.",
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"stationFrames": {
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"0": "assets/music/spacestation-01.mp3",
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"1": "assets/music/spacestation-02.mp3"
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"0": "assets/music/spacestation-02.mp3",
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"1": "assets/music/spacestation-01.mp3",
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"2": "assets/music/spacestation-03.mp3"
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}
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}
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