monsterplex/src
Brian Fertig f3e7f96220 Fix all-kids-lost failing too early; add bus-fell fail condition
The level now only fails on "all kids lost" once every ejected kid has
settled outside the bus (restSpeed/settleDuration hysteresis) or fallen
past the camera bounds, giving a rescue window after a jump. Also fails
when the bus itself drops below the level, and guards the compartment
clamp with a distance radius so far-away kids aren't yanked toward the
bus.
2026-08-19 21:40:03 -06:00
..
data/levels Rework ejection feel, parallax backgrounds, and camera bounds 2026-08-19 20:58:01 -06:00
editor Rework ejection feel, parallax backgrounds, and camera bounds 2026-08-19 20:58:01 -06:00
entities Fix all-kids-lost failing too early; add bus-fell fail condition 2026-08-19 21:40:03 -06:00
scenes Fix all-kids-lost failing too early; add bus-fell fail condition 2026-08-19 21:40:03 -06:00
systems Fix all-kids-lost failing too early; add bus-fell fail condition 2026-08-19 21:40:03 -06:00
util Replace impact-based kid ejection with open-top compartment 2026-08-19 21:05:08 -06:00
config.js Fix all-kids-lost failing too early; add bus-fell fail condition 2026-08-19 21:40:03 -06:00
main.js Add level editor and retune physics/camera for bouncier, floatier driving 2026-08-19 20:07:24 -06:00