import Phaser from 'phaser'; import { GAME_WIDTH, GAME_HEIGHT, WORLD_SCALE } from '../config.js'; import { playMenuMusic } from '../util/music.js'; export default class IntroScene extends Phaser.Scene { constructor() { super('Intro'); } create() { this.cameras.main.setBackgroundColor('#8fc7e8'); playMenuMusic(this); this.add.text(GAME_WIDTH / 2, GAME_HEIGHT / 2 - 60 * WORLD_SCALE, 'MONSTERPLEX', { fontFamily: 'monospace', fontSize: `${52 * WORLD_SCALE}px`, color: '#1a1f29', fontStyle: 'bold', }).setOrigin(0.5); this.add.text(GAME_WIDTH / 2, GAME_HEIGHT / 2, 'a school bus survival ride', { fontFamily: 'monospace', fontSize: `${18 * WORLD_SCALE}px`, color: '#2255aa', }).setOrigin(0.5); const prompt = this.add.text(GAME_WIDTH / 2, GAME_HEIGHT - 90 * WORLD_SCALE, 'Press any key or tap to continue', { fontFamily: 'monospace', fontSize: `${16 * WORLD_SCALE}px`, color: '#1a1f29', }).setOrigin(0.5); this.tweens.add({ targets: prompt, alpha: { from: 1, to: 0.2 }, duration: 700, yoyo: true, repeat: -1, }); this._advance = () => this.scene.start('MainMenu'); this.input.keyboard.once('keydown', this._advance); this.input.once('pointerdown', this._advance); this.time.delayedCall(6000, this._advance); } }