iPuzzle/js
Brian Fertig 8b30269b56 feat: add saved puzzle persistence and fullscreen support
- Introduce StorageManager API for tracking current room (`saveCurrent`, `loadCurrent`, `clearCurrent`)
- Persist active puzzle state when joining/creating; restore on main menu load if incomplete
- Add Continue Puzzle button that only activates when a valid saved puzzle exists
- Implement Enter Fullscreen button with dynamic state handling and event listeners
- Adjust logo/sub-logo animation positions for cleaner visual flow
- Clear saved puzzle data on new puzzles or completion to avoid stale state
2026-04-05 10:42:53 -06:00
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net feat: add player name support for rooms and networked gameplay 2026-04-04 20:58:41 -06:00
puzzle Updated to include multiplayer 2026-04-04 19:51:35 -06:00
scenes feat: add saved puzzle persistence and fullscreen support 2026-04-05 10:42:53 -06:00
state feat: add saved puzzle persistence and fullscreen support 2026-04-05 10:42:53 -06:00
main.js first commit 2026-04-04 18:51:09 -06:00