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Brian Fertig 23b43a6f2a feat: add 10 new puzzles with automated image processing pipeline
- Added process_puzzles.sh script for end-to-end puzzle image management:
  - Renames prep/ files to lowercase with underscores
  - Moves validated images to puzzles/ directory
  - Generates standardized thumbnails (576×324) using ImageMagick
  - Syncs puzzles.json and thumbnails.json manifests

- Added 10 new puzzle images (and corresponding thumbnails):
  cownappers, forest_conjurer, germanic_castle, hong_kong_phonecall,
  lonely_robot_2, mushroom_world, octomech_2, old_polish_town,
  red_eyes, the_mall_interior

- Updated asset manifests with new puzzle entries and thumbnails
2026-04-06 20:01:25 -06:00
assets feat: add 10 new puzzles with automated image processing pipeline 2026-04-06 20:01:25 -06:00
js feat(puzzle): add stats completion sound loop and refine glow/timing logic 2026-04-06 19:54:46 -06:00
server feat: add player name support for rooms and networked gameplay 2026-04-04 20:58:41 -06:00
CLAUDE.md first commit 2026-04-04 18:51:09 -06:00
index.html feat: implement responsive canvas scaling with Phaser.Scale.FIT and DOM overlay sync 2026-04-05 23:17:14 -06:00
instructions.md Updated to include multiplayer 2026-04-04 19:51:35 -06:00
software.md first commit 2026-04-04 18:51:09 -06:00
start_web.sh Updated to include multiplayer 2026-04-04 19:51:35 -06:00