Commit Graph

4 Commits

Author SHA1 Message Date
Brian Fertig f58a01734e feat: Add 4 new music tracks and improve loading progress UI across scenes
- Added track_05.mp3 through track_08.mp3 with corresponding metadata to tracks.json
- Implemented consistent loading progress text (960,540 center, white on black stroke) in MainMenuScene, NewPuzzleScene, and PuzzleScene
- Added per-scene load progress listeners to show real-time loading percentage
- Ensured proper cleanup of progress text and event listeners on load completion
2026-04-05 17:40:13 -06:00
Brian Fertig 535825ba20 feat: Add main menu assets and refactor puzzle thumbnail handling
- Add main menu UI image and background music (with updated track metadata)
- Rename puzzle assets to include `.png` extensions for consistency
- Introduce `thumbnails.json` manifest to decouple thumbnail paths from puzzle data
- Update `NewPuzzleScene.js` to load thumbnails explicitly via manifest instead of inferring paths
- Update `PuzzleScene.js` to ensure full puzzle images are loaded fresh on initial entry (not during network joins or restores)
2026-04-05 09:53:11 -06:00
Brian Fertig baf8653f81 refactor: update music track metadata format and display
- Change tracks.json from string array to structured objects with path, title, artist
- Update PuzzleScene to use new metadata format for audio loading and track info display
- Add DOM element to show current track title and artist in the UI
2026-04-05 08:53:09 -06:00
Brian Fertig 7baa414e7d feat: add audio system with SFX and music player
- Add click/grab sound effects for puzzle interactions
- Implement background music player with queue management
- Include mute/skip controls in UI (top-right)
- Load and play tracks from assets/audio/music/tracks.json
- Store mute preference in localStorage
2026-04-04 22:24:43 -06:00