- Added 'drink' image asset and loaded it in preload - Introduced drink collection logic with scoring system - Implemented overlap detection between player and drink items - Added score display that updates with collected drinks and earned points - Modified platform positioning and added physics interactions |
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| .. | ||
| ComfyUI_temp_gpqgr_00006_.png | ||
| battle_duck.png | ||
| battle_duck_jump.png | ||
| drink.png | ||