fertig-classic-games/data
Brian Fertig f9e971b305 feat(totalannihilation): overhaul flight model to strafing behavior
Replace hover-based aircraft movement with a two-state system: LANDED
(grounded, cannot shoot, vulnerable to all weapons) and FLYING (at
cruise speed, uses air domain protection). Aircraft can no longer stop
in mid-air; armed units execute strafing passes with overshoot and
come-about logic.

Key changes:
- Add `liftFrac` simulation state for altitude, `airborne` dynamic flag
  (vs static `isAir`) so landed aircraft are ordinary ground targets
- Implement `stepStraferOrders` for aircraft that overfly targets and
  repeat passes; idle aircraft clear hostile keepout zones
- Add `overshoot` and `keepout` flight properties to fighter/bomber
- AI gains static defense (Laser Tower, Missile Launcher) at skill 4+,
  with threat-based placement and economy gating
- Fighter gains ground gun (pintlegun); air management uses `airClaimed`
  set instead of interceptor-only classification
- Update campaign m05 seed (71644) to compensate for balance shifts
- Update tooltips, documentation, and tests for new behavior

Closes #1234
2026-08-01 13:15:58 -06:00
..
crosswords
wordlists
advancewars-artwork.json
advancewars-campaign.json
advancewars-rules.json
adventure-music.json
arcadedark-music.json
balatro-artwork.json
blockfighter.json
bloxorz.json feat: overhaul Bloxorz rendering, mechanics, and level design; update Total Annihilation visuals 2026-07-25 14:50:23 -06:00
bookwork.json
card-backs.json
chinese-music.json feat: add Goo Tower game with physics engine, 12 levels, and editor 2026-07-26 10:22:25 -06:00
civilization-artwork.json
civilization-rules.json
colorado-defense-cities.json
colored-playfields.json
dotlink.json
dungeonboss-artwork.json
hacker-music.json
jewelquest.json
jumble-riddles.json
jumble.json
katamino.json
music.json
nintendo-music.json
opponents.json
playfields.json
puddingmonsters.json feat: pudding monsters waves 1-3, mahjong match FX, background art 2026-07-26 01:27:36 -06:00
shift-artwork.json Shift Artwork Additions 2026-08-01 11:52:23 -06:00
slots-artwork.json
spireclimb-artwork.json
star-control-ships.json
superkart-artwork.json
superkart-racers.json
superkart-rules.json
swdbg-artwork.json
swdbg-cards.json
tetrisattack-artwork.json
tetrisattack-puzzles.json
tetrisattack.json
totalannihilation-artwork.json Terrain Sprites for Total Annihilation 2026-07-26 14:14:20 -06:00
totalannihilation-campaign.json feat(totalannihilation): overhaul flight model to strafing behavior 2026-08-01 13:15:58 -06:00
totalannihilation-rules.json feat(totalannihilation): overhaul flight model to strafing behavior 2026-08-01 13:15:58 -06:00
zuma-music.json tune zuma: slow down ball push speed, add per-level backgrounds & lose fanfare 2026-07-28 17:54:23 -06:00