fertig-classic-games/assets/fx
Brian Fertig c0ad354458 feat(advance-wars): add contextual battle and movement sound effects
- Assign battle sounds to each unit type (gunfire, tank, cannon, missile, etc.)
  and play the appropriate sound on attack/counterattack in battle animations
- Add per-unit-type movement sounds (march for infantry/mech, engine-fast,
  engine-heavy) that loop during move animations and stop cleanly on completion
- Play jump sound during capture animation hops and activation sound on capture
- Play explosion sound when units are defeated in combat or crash
- Lighten unit tint relative to buildings so units remain visually distinct
  when standing on captured buildings
- Add new audio assets: battle sounds, march, 8bit-jump, and update battle-tank
2026-07-19 17:44:18 -06:00
..
8bit-action.mp3
8bit-activate.mp3
8bit-card.mp3
8bit-count.mp3
8bit-explode.mp3
8bit-explode2.mp3
8bit-jump.mp3 feat(advance-wars): add contextual battle and movement sound effects 2026-07-19 17:44:18 -06:00
8bit-lose.mp3
8bit-move.mp3
8bit-select.mp3
8bit-win.mp3
battle-arrows.mp3
battle-cannon.mp3
battle-catapult.mp3
battle-gunfire-classic.mp3
battle-gunfire-modern.mp3
battle-helicopter.mp3
battle-missle.mp3
battle-submarine.mp3
battle-sword.mp3
battle-tank.mp3 feat(advance-wars): add contextual battle and movement sound effects 2026-07-19 17:44:18 -06:00
battleship-hit.mp3
battleship-launch.mp3
battleship-miss.mp3
bingo-balls.mp3
card-deal.mp3
card-place.mp3
card-show.mp3
card-shuffle.mp3
casino-blackjack.mp3
casino-lose.mp3
casino-win.mp3
chip-bet.mp3
coins.mp3
countdown-01.mp3
countdown-02.mp3
dice-roll.mp3
energy-hum.mp3
engine-fast.mp3
engine-heavy.mp3
engine-medium.mp3
engine-rev.mp3
engine-start.mp3
firework.mp3
gem-01.mp3
gem-02.mp3
gem-04.mp3
gem-05.mp3
gem-big-drop.mp3
gem-chain.mp3
gem-drop.mp3
jello-monsters.mp3
kart-coin.mp3
kart-flatten.mp3 Update audio 2026-07-18 15:24:59 -06:00
kart-hit.mp3
kart-shell.mp3
kart-shrink.mp3
kart-spin.mp3
kart-spinner.mp3 feat: add per-game soundtrack system and Nintendo music for Super Kart 2026-07-18 16:53:49 -06:00
kart-star.mp3
kart-thump.mp3
laser-zap.mp3
march.mp3 feat(advance-wars): add contextual battle and movement sound effects 2026-07-19 17:44:18 -06:00
mastermind-access-denied.mp3
mastermind-access-granted.mp3
mastermind-calculate.mp3
mastermind-color.mp3
mastermind-glitch-01.mp3
mastermind-glitch-02.mp3
mastermind-match.mp3
mastermind-place.mp3
monopoly-expense.mp3
monopoly-paid.mp3
monopoly-pay.mp3
monopoly-purchase.mp3
pencil-write.mp3
piece-click.mp3
purchase.mp3
rewind.mp3
roulette.mp3
scifi-explode.mp3
scifi-launch.mp3
scifi-plink.mp3
scifi-plonk.mp3
scifi-reveal.mp3
scifi-riser.mp3
scifi-woosh.mp3
squash.mp3
squish.mp3
sw-dark-1.mp3
sw-dark-2.mp3
sw-dark-3.mp3
sw-light-1.mp3
sw-light-2.mp3
sw-light-3.mp3
sword-hit.mp3
sword-slice.mp3
ui-activate.mp3
ui-attach.mp3
ui-chime.mp3
ui-flip.mp3
ui-pick.mp3
ui-place.mp3
victory-short.mp3
water-dry.mp3
water-raise.mp3
water-sink.mp3
water-splash.mp3
woosh.mp3