- Animate cards flying from player's panel to center slot on play/deviate moves
- Use tweens with Cubic.easeOut for smooth card placement (1200ms)
- Refactor applyMove to handle pass as early return and compute animation destination upfront
- Extract _postMoveEvents helper for post-move event handling
- Simplify forced move flow by removing manual delay and slot position capture
- Clean up flyCard reference on scene cleanup to prevent memory leaks